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AgeCommit message (Collapse)Author
2021-04-23Ports: Add launchers for some of the portsGunnar Beutner
2021-04-20Ports: Improve consistency and quality of portsPanagiotis Vasilopoulos
- Replaced /Root with - Improved documentation. - Removed a few typos. - Replaced with - Added brackets in some cases. Most of the changes were reviewed and applied manually.
2021-04-20Ports: Remove auth_type for our own packagesGunnar Beutner
Otherwise we'd have to update them in this repository every time something changes.
2021-04-19Ports: Update tarball hash for quakeGunnar Beutner
2021-04-16Ports: Add auth_type verification to all package.sh filesBrendan Coles
2021-03-11Ports: Replace hardcoded Build/ paths with SERENITY_BUILD_DIRLinus Groh
Fixes #5710.
2021-01-22Meta: Get building on NixOS (#5005)Jonathan Turner
2020-05-14Build: Switch to CMake :^)Sergey Bugaev
Closes https://github.com/SerenityOS/serenity/issues/2080
2020-02-06Ports: Added checksums / signature files and other fixesEmanuel Sprung
* Use ${version} instead of explicit version numbers in urls/filenames * Move -L option to port script, as this is always good * Fix some various other stuff
2019-11-03Ports: Undo POSIX sh compliance changes for nowAndreas Kling
Partial revert of 704f48d7f3a1a88047a64b4e2939878d6d4fafb8. These changes made the ports system unusable.
2019-11-03POSIX compliance: (most) shell scripts converted to generic shellGeorge Pickering
Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh have been left largely untouched due to use of Bash-exclusive functions and variables such as $BASH_SOURCE, pushd and popd.
2019-11-01Ports: Added quake packageJesse Buhagiar
Quake now will build and run on Serenity. There are a few issues, that'll stop you from playing currently, however, such as SDL not having any keyboard input, as well as `printf_internal` throwing an assertion over the `.` format specifier. However, the game launches perfectly.