Age | Commit message (Collapse) | Author |
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Port repos have been moved to the new SerenityPorts organization on
GitHub, to declutter the main SerenityOS organization.
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- Replaced /Root with
- Improved documentation.
- Removed a few typos.
- Replaced with
- Added brackets in some cases.
Most of the changes were reviewed and applied manually.
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Otherwise we'd have to update them in this repository
every time something changes.
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Fixes #5710.
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Closes https://github.com/SerenityOS/serenity/issues/2080
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* Use ${version} instead of explicit version numbers in urls/filenames
* Move -L option to port script, as this is always good
* Fix some various other stuff
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Partial revert of 704f48d7f3a1a88047a64b4e2939878d6d4fafb8.
These changes made the ports system unusable.
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Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh
have been left largely untouched due to use of Bash-exclusive
functions and variables such as $BASH_SOURCE, pushd and popd.
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Quake now will build and run on Serenity. There are a few issues,
that'll stop you from playing currently, however, such as SDL
not having any keyboard input, as well as `printf_internal` throwing
an assertion over the `.` format specifier. However, the game launches
perfectly.
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