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AgeCommit message (Collapse)Author
2022-09-09Ports: Update launcher path to Quake IIJelle Raaijmakers
The launcher was not created as a result of the path not being absolute. Also set a more commonly used title for the launcher.
2022-08-31Ports: Tidy up Quake2 platform patchJelle Raaijmakers
There were a lot of unrelated formatting changes in the patch, which is now shrunk by roughly 60%.
2022-08-31Ports: Fix Quake2 dynamic loading issuesJelle Raaijmakers
Our DynamicLoader would choke on a couple of missing symbols. I'm not certain how this could have worked before, but there we go. :^)
2022-08-31Ports: Move Quake2 port in-treeJelle Raaijmakers
All commits have been combined into one platform support patch.
2022-03-08Ports: Add OpenGL include dir to quake2 buildJelle Raaijmakers
2021-10-05Ports: Make array-like settings actual arraysTim Schumacher
We may need entries with spaces in makeopts, installopts, and configopts, and at that point we should also convert depends and auth_opts to avoid confusion.
2021-09-15Ports: Use new CMakeToolchain.txt located in the build directoryAndrew Kaster
Now that we're generating the CMake toolchain file in the build directory, we need to redirect the ports that use CMake to the new location. Looking into this showed that there's still a bunch of work to do in general to make the ports agnostic to which toolchain they're using, there's a lot of hard-coded ${ARCH}-pc-serenity-gcc assumptions still here.
2021-08-30Ports: Update relocated portsAndreas Kling
Port repos have been moved to the new SerenityPorts organization on GitHub, to declutter the main SerenityOS organization.
2021-04-30Ports: QuakeII portJesse Buhagiar