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AgeCommit message (Collapse)Author
2021-04-23Ports: Fix version numbers for some of the portsGunnar Beutner
2021-04-20Ports: Improve consistency and quality of portsPanagiotis Vasilopoulos
- Replaced /Root with - Improved documentation. - Removed a few typos. - Replaced with - Added brackets in some cases. Most of the changes were reviewed and applied manually.
2021-04-20Ports: Remove auth_type for our own packagesGunnar Beutner
Otherwise we'd have to update them in this repository every time something changes.
2021-04-20Everywhere: Replace SERENITY_ROOT with SERENITY_SOURCE_DIRPanagiotis Vasilopoulos
2021-04-16Ports: Add auth_type verification to all package.sh filesBrendan Coles
2021-04-16Ports: Make sure ports are installed into /usr/localGunnar Beutner
2021-04-11Ports: Fix building the nesalizer port when SDL2 isn't installed on the hostGunnar Beutner
2021-01-22Meta: Get building on NixOS (#5005)Jonathan Turner
2020-02-06Ports: Added checksums / signature files and other fixesEmanuel Sprung
* Use ${version} instead of explicit version numbers in urls/filenames * Move -L option to port script, as this is always good * Fix some various other stuff
2019-12-25Ports: Build nesalizer in release modeAndreas Kling
Together with the new futex-backed pthread_cond_t, this makes nesalizer run downright well on my machine. :^)
2019-12-08Ports: Update nesalizer port to use Serenity forkDan MacDonald
2019-12-08Ports: Remove "no-sound" patch for nesalizerAndreas Kling
Our SDL port now has an audio backend for Serenity :^)
2019-12-07Ports: Make nesalizer build look in the $SERENITY_ROOT/Root for SDLAndreas Kling
It would be nice if we could get ports to stop detecting things in the host system. Then we wouldn't need this kind of hackery as much.
2019-12-07Ports: Make nesalizer build and run (still no sound)Andreas Kling
The "nesalizer" emulator can now play NES games on Serenity. :^)
2019-11-04Ports: Add nesalizer NES emulator (#722)Dan MacDonald