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* Use ${version} instead of explicit version numbers in urls/filenames
* Move -L option to port script, as this is always good
* Fix some various other stuff
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Partial revert of 704f48d7f3a1a88047a64b4e2939878d6d4fafb8.
These changes made the ports system unusable.
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Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh
have been left largely untouched due to use of Bash-exclusive
functions and variables such as $BASH_SOURCE, pushd and popd.
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Much redundancy is removed from package scripts with this system.
It also supports simple dependency management, uninstalling (through
BSD ports style plist files), cleaning up after itself (with clean,
clean_dist, clean_all commands), etc.
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Now that we're building our own DOOM fork, we don't need any patches.
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This will make it easier to make improvements to the port.
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Okay, here's something we've all been waiting for. A DOOM port :^)
It's based on the "doomgeneric" port and doesn't have sound support at
the moment, but it does let you play DOOM on Serenity.
Note that you have to provide DOOM1.WAD yourself.
Fixes #33.
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