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These are mostly minor mistakes I've encountered while working on the
removal of StringView(char const*). The usage of builder.put_string over
Format<FormatString>::format is preferrable as it will avoid the
indirection altogether when there's no formatting to be done. Similarly,
there is no need to do format(builder, "{}", number) when
builder.put_u64(number) works equally well.
Additionally a few Strings where only constant strings were used are
replaced with StringViews.
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To prepare for using plural rules within number & duration format, this
removes the NumberFormat::Plurality enumeration.
This also adds PluralCategory::ExactlyZero & PluralCategory::ExactlyOne.
These are used in locales like French, where PluralCategory::One really
means any value from 0.00 to 1.99. PluralCategory::ExactlyOne means only
the value 1, as the name implies. These exact rules are not known by the
general plural rules, they are explicitly for number / currency format.
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The PluralCategory enum is currently generated for plural rules. Instead
of generating it, this moves the enum to the public LibUnicode header.
While it was nice to auto-discover these values, they are well defined
by TR-35, and we will need their values from within the number format
code generator (which can't rely on the plural rules generator having
run yet). Further, number format will require additional values in the
enum that plural rules doesn't know about.
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This patch adds support for URLSearchParams to XHR::send() and
introduces the union type XMLHttpRequestBodyInit.
XHR::send() now has support for String and URLSearchParams.
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The Polish test cases added here cover previous failures from test262,
due to the way that 0 is specified to be "many" in Polish.
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Separate lists are generated for cardinal and ordinal form.
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Plural rules in the CLDR are of the form:
"cs": {
"pluralRule-count-one": "i = 1 and v = 0 @integer 1",
"pluralRule-count-few": "i = 2..4 and v = 0 @integer 2~4",
"pluralRule-count-many": "v != 0 @decimal 0.0~1.5, 10.0, 100.0 ...",
"pluralRule-count-other": "@integer 0, 5~19, 100, 1000, 10000 ..."
}
The syntax is described here:
https://unicode.org/reports/tr35/tr35-numbers.html#Plural_rules_syntax
There are up to 2 sets of rules for each locale, a cardinal set and an
ordinal set. The approach here is to generate a C++ function for each
set of rules. Each condition in the rules (e.g. "i = 1 and v = 0") is
transpiled to a C++ if-statement within its function. Then lookup tables
are generated to match locales to their generated functions.
NOTE: -Wno-parentheses-equality is added to the LibUnicodeData compile
flags because the generated plural rules have lots of extra parentheses
(because e.g. we need to selectively negate and combine rules). The code
to generate only exactly the right number of parentheses is quite hairy,
so this just tells the compiler to ignore the extras.
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This includes:
* The minimum number of days in a week for that week to count as the
first week of a new year.
* The day to be shown as the first day of the week in a calendar.
* The start/end days of the weekend.
Like the existing hour cycle data, week data is presented per-region in
the CLDR, rather than per-locale. The method to add likely subtags to a
locale to perform region lookups is the same.
The list of regions in the CLDR for hour cycle, minimum days, first day,
and weekend days are quite different. So rather than changing the
existing HourCycleRegion enum to a generic Region enum, we generate
separate enums for each of the week data fields. This allows each lookup
into these fields to remain simple array-based index access, without any
"jumps" for regions that don't have CLDR data for a field.
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Currently contains just each locale's character order, but is set up to
easily add other text layout fields from the CLDR if ECMA-402 eventually
requires them.
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The zone1970.tab file in the TZDB contains regional time zone data, some
of which we already parse for the system time zone settings map.
This parses the region names from that file and generates a list of time
zones which are used in each of those regions.
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Add overrides for serenity_bin and serenity_lib to allow the actual
CMakeLists.txt from Userland to be used to build as many services as
possible without adding more clutter to Meta/Lagom/CMakeLists.txt
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This matches the target names for the main serenity build, and will make
simplifying the Lagom build much easier going forward.
The LagomFoo name came from a time when we had both library builds in
the same CMake generated project and needed to deconflict the names.
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These were obvious wrong uses of the old default "only first occurence"
parameter that was used in String::replace.
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This commit has no behavior changes.
In particular, this does not fix any of the wrong uses of the previous
default parameter (which used to be 'false', meaning "only replace the
first occurence in the string"). It simply replaces the default uses by
String::replace(..., ReplaceMode::FirstOnly), leaving them incorrect.
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The main thing that is missing is validating certain pieces of data
against XML productions in well-formed mode, but nothing uses
well-formed mode right now.
Required by Closure Library for sanitising HTML.
https://github.com/google/closure-library/blob/e687b3d8ab014787b9f10b08b3f597b637392480/closure/goog/html/sanitizer/safedomtreeprocessor.js#L117
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This will be used by Intl.DurationFormat
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I saw one site relying on this, where they are trying to set
XHR.responseType to "text/plain", which is not a valid responseType.
However, they also don't expect it to throw. The IDL spec special cases
enumerations to make it return instead of throwing in this case.
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Previously we only threw an error if the enum was used as a function
argument. However, we are supposed to throw an error no matter the
context it is used in.
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Previously we ignored the type and cast the value to i32 and then put
it into a JS::Value.
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With the compilation of LibWeb, there's now quite a few cases where this
warning gets triggered. Rather than trying to fix them all right away,
we simply disable the warning for now.
This workaround was proposed by Andrew Kaster and BertalanD who promised
to open an issue about it!
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The filters were missing from the compiled sources.
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By using RefPtrs to handle interfaces, the IDL parser could store cyclic
references to interfaces that import each other. One main example is the
"EventTarget.idl" and the "AbortSignal.idl" files, which both reference
each other. This caused huge amounts of memory not to be freed on exit.
To fix this, the parsed IDL interfaces are now stored in a HashTable of
NonnullOwnPtr<Interface>, which serves as the sole reference for every
parsed interface. All other usages of the Interface are changed to use
references instead of RefPtrs, or occasionally as raw pointers where
references don't fit inside the data structures.
This new HashTable is static, and as such will automatically be freed
prior to exiting the generator. This ensures that the code generator
properly cleans up after itself.
With this change, The IDL code generators can properly run on Lagom when
compiled with the -DENABLE_ADDRESS_SANITIZER=ON flag, and gets compiled
properly on the CI :^)
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We can now use ENABLE_JAKT to pull jakt as a host tool and use it to
pre-process .jakt files into .cpp files for use in serenity applications
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This implements the BrotliDecompressionStream, which is a Core::Stream
that can decompress another Core::Stream.
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This way we can have all of them in a single place, similar to how we
structure options added via the serenity_option() macro.
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Previously, we were sending Buffers to the server whenever we had new
audio data for it. This meant that for every audio enqueue action, we
needed to create a new shared memory anonymous buffer, send that
buffer's file descriptor over IPC (+recfd on the other side) and then
map the buffer into the audio server's memory to be able to play it.
This was fine for sending large chunks of audio data, like when playing
existing audio files. However, in the future we want to move to
real-time audio in some applications like Piano. This means that the
size of buffers that are sent need to be very small, as just the size of
a buffer itself is part of the audio latency. If we were to try
real-time audio with the existing system, we would run into problems
really quickly. Dealing with a continuous stream of new anonymous files
like the current audio system is rather expensive, as we need Kernel
help in multiple places. Additionally, every enqueue incurs an IPC call,
which are not optimized for >1000 calls/second (which would be needed
for real-time audio with buffer sizes of ~40 samples). So a fundamental
change in how we handle audio sending in userspace is necessary.
This commit moves the audio sending system onto a shared single producer
circular queue (SSPCQ) (introduced with one of the previous commits).
This queue is intended to live in shared memory and be accessed by
multiple processes at the same time. It was specifically written to
support the audio sending case, so e.g. it only supports a single
producer (the audio client). Now, audio sending follows these general
steps:
- The audio client connects to the audio server.
- The audio client creates a SSPCQ in shared memory.
- The audio client sends the SSPCQ's file descriptor to the audio server
with the set_buffer() IPC call.
- The audio server receives the SSPCQ and maps it.
- The audio client signals start of playback with start_playback().
- At the same time:
- The audio client writes its audio data into the shared-memory queue.
- The audio server reads audio data from the shared-memory queue(s).
Both sides have additional before-queue/after-queue buffers, depending
on the exact application.
- Pausing playback is just an IPC call, nothing happens to the buffer
except that the server stops reading from it until playback is
resumed.
- Muting has nothing to do with whether audio data is read or not.
- When the connection closes, the queues are unmapped on both sides.
This should already improve audio playback performance in a bunch of
places.
Implementation & commit notes:
- Audio loaders don't create LegacyBuffers anymore. LegacyBuffer is kept
for WavLoader, see previous commit message.
- Most intra-process audio data passing is done with FixedArray<Sample>
or Vector<Sample>.
- Improvements to most audio-enqueuing applications. (If necessary I can
try to extract some of the aplay improvements.)
- New APIs on LibAudio/ClientConnection which allows non-realtime
applications to enqueue audio in big chunks like before.
- Removal of status APIs from the audio server connection for
information that can be directly obtained from the shared queue.
- Split the pause playback API into two APIs with more intuitive names.
I know this is a large commit, and you can kinda tell from the commit
message. It's basically impossible to break this up without hacks, so
please forgive me. These are some of the best changes to the audio
subsystem and I hope that that makes up for this :yaktangle: commit.
:yakring:
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This will be used to parse and validate their parameters.
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This first step just generates the TransformFunction enum, but more will
follow.
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Each LibGL test can now be tested against a reference QOI image.
Initially, these images can be generated by setting `SAVE_OUTPUT` to
`true`, which will save a bunch of QOI images to `/home/anon`.
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Similar reasoning to making Core::Stream::read() return Bytes, except
that every user of read_line() creates a StringView from the result, so
let's just return one right away.
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A mistake I've repeatedly made is along these lines:
```c++
auto nread = TRY(source_file->read(buffer));
TRY(destination_file->write(buffer));
```
It's a little clunky to have to create a Bytes or StringView from the
buffer's data pointer and the nread, and easy to forget and just use
the buffer. So, this patch changes the read() function to return a
Bytes of the data that were just read.
The other read_foo() methods will be modified in the same way in
subsequent commits.
Fixes #13687
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