Age | Commit message (Collapse) | Author |
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This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
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This patch adds <LibCore/Forward.h> and uses it in various places to
shrink the header dependency graph.
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You can now #include <AK/Forward.h> to get most of the AK types as
forward declarations.
Header dependency explosion is one of the main contributors to compile
times at the moment, so this is a step towards smaller include graphs.
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This sort of thing can be useful to things that don't want to link with
all of LibHTML.
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Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
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I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
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This took me a moment. Welcome to the new world of GUI::Widget! :^)
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I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
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It always bothered me that we're using the overloaded "dereference"
term for this. Let's call it "unreference" instead. :^)
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As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
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Add "Link", "ActiveLink" and "VisitedLink" colors to the system theme
definition, and implement support for them in LibHTML.
Note that <body link="foo" alink="bar" vlink="baz"> takes precedence
over the system colors. Author style also takes precedence, since we
only fetch the system color in case the CSS color is -libhtml-link.
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Because Element::computed_style() can never retrun null we can
return NonnullRefPtr instead of RefPtr.
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The `DOMElementStyleModel` and `DOMComputedElementStyleModel` classes were
replaced by the `StylePropertiesModel`.
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I though it would be nice to also show the style that the browser uses
to display an element.
In order to do that, in place of the styles table I've put a tab widget,
with tabs for both element and computed element styles.
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LibHTML will now use the palette colors for the default document background and
the text. As always, a page can override this default styling with CSS if it
really wants a specific color or style.
Fixes https://github.com/SerenityOS/serenity/issues/963
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Allow HOST_CXX to be passed to make which will be the actual host
C++ compiler used, such as 'make HOST_CXX=clang++'.
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When selecting an element in the browser's DOM inspector, we now also
show the resolved CSS properties (and their values) for that element.
Since the inspector was growing a bit more complex, I moved it out of
the "show inspector" action callback and into its own class.
In the future, we will probably want to migrate the inspector down to
LibHTML to make it accessible to other clients of the library, but for
now we can keep working on it inside Browser. :^)
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We simply expand the attributes inside the element item name, so they
look like natural "tags" :^)
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This will make it easy to implement a simple element style inspector.
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This always felt out-of-place in LibC.
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We were lugging around a reference to a temporary here.
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Lock each directory before entering it so when using -j, the same
dependency isn't built more than once at a time.
This doesn't get full -j parallelism though, since one make child
will be sitting idle waiting for flock to receive its lock and
continue making (which should then do nothing since it will have
been built already). Unfortunately there's not much that can be
done to fix that since it can't proceed until its dependency is
built by another make process.
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Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
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GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
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Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
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Now that Frame knows the visible viewport rect, it can easily ignore
repaint requests from e.g <blink> elements that are not currently
scrolled into view. :^)
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