Age | Commit message (Collapse) | Author |
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This fixes titlebar rects being overly large and leaving smeary
undrawn areas when using a theme with a titlebar height
different to 19px.
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ClassicWindowTheme can now also paint notification window frames.
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This patch introduces the ClassicWindowTheme, which is our default
theme implemented as a Gfx::WindowTheme subclass.
In this initial cut, we move normal window frame painting and title
bar metrics helpers out of WindowServer and into LibGfx.
This will eventually allow us much greater flexibility with theming
windows, and also makes it easier to build applications that want to
render a window with a specific style for some reason. :^)
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This class will provide painting and metrics for window themes. :^)
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Right now we just guess that the x-height is glyph_height/2, which is
obviously not accurate. We currently don't store the x-height in fonts,
so that's something we'll need to fix.
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This function did a const_cast internally which made the call side look
"safe". This method is removed completely and call sites are replaced
with ByteBuffer::wrap(const_cast<void*>(data), size) which makes the
behaviour obvious.
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This time, without trailing 's'. Ran:
git grep -l 'codepoint' | xargs sed -ie 's/codepoint/code_point/g
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This reverts commit ea9ac3155d1774f13ac4e9a96605c0e85a8f299e.
It replaced "codepoint" with "code_points", not "code_point".
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Instead of overriding the alpha value of all source pixels, apply the
override opacity by multiplying with the source alpha.
Fixes #3004.
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This reverts commit dc12cbca41b8b667ae7ced1066647d47186d1557.
Sadly this broke the build due to some confusion about <new>.
Reverting until this can be solved fully.
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This makes Lagom pick up the host math.h, which is what we want.
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Unicode calls them "code points" so let's follow their style.
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Change #2811 made window title stripes and window title shadow themable,
but it used the same stripe and shadow color for all window modes.
This is fine for the new 'basalt' theme which uses the same color
in all four window modes, but it changed the default theme so that
background windows had brown stripes and a brown shadow.
Instead, make the title stripe and title shadow themable per window mode,
and change the default theme to restore the colors it had before
change #2811: The title stripe color is the same as Border1 for all
window modes, and the title shadow is the same as the title stripe
darkened by 0.6.
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Paths allows themes to specify directories/files where custom
resources are located.
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'=' is not the same as '*', indeed.
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Adds some conversion constructors, as well as the missing arithmetic
operations.
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This commit starts adding a basic SVG element. Currently, svg elements
have support for the width and height properties, as well as the stroke,
stroke-width, and fill properties. The only child element supported
is the path element, as most other graphical elements are just shorthand
for paths.
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They are dependencies of LibWeb and might be useful for
running test-web on GitHub actions one day.
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This API is not super perfect as it merely overrides the source alpha
on all source pixels instead of blending the alpha values. There is
room for improvement here for sure.
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The theming system can now control title bar height, title button
size, title stripe color and the title text shadow color.
The implemented theme metrics system could be later extended to LibGUI
to allow themes to change widget padding, border width, etc.
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All the shards always intersect unless they're empty.
So rather than checking for intersection, just check
whether they're empty or not.
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The DC reset interval was initialized to garbage :)
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This patch adds functions like `load_jpeg` to JPGLoader to make the
JPEG decoder conform to the API that bitmap loader uses :^)
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This patch adds support for JPEG decoding. The JPEG decoder is capable
of handling standard 2x1 horizontal, 2x1 vertical and quartered chroma
subsampling. The implemented Inverse DCT performs with a decent speed.
As of interchange formats, since we tend to ignore the metadata in APPn
markers, the decoder can handle any format compatible with JFIF, which
includes EXIFs and sometimes WebMs too. The decoder does not support
progressive JPEGs yet.
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The new ImageDecoder service (available for members of "image" via
/tmp/portal/image) allows you to decode images in a separate process.
This will allow programs to confidently load untrusted images, since
the bulk of the security concerns are sandboxed to a separate process.
The only API right now is a synchronous IPC DecodeImage() call that
takes a shbuf with encoded image data and returns a shared buffer and
metadata for the decoded image.
It also comes with a very simple library for interfacing with the
ImageDecoder service: LibImageDecoderClient. The name is a bit of a
mouthful but I guess we can rename it later if we think of something
nicer to call it.
There's obviously a bit of overhead to spawning a separate process
for every image decode, so this is mostly only appropriate for
untrusted images (e.g stuff downloaded from the web) and not necessary
for trusted local images (e.g stuff in /res)
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Since the current image handling APIs don't provide a way to handle a
file which can contain multiple images, we just pick the largest one.
This gives the best chance of a good looking result.
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This add support to the ICO file decoder for loading uncompressed bitmap icon files.
It is limited to 32-bit color icons, no 4/8/16 bit or paletted formats yet.
This is in addition to the PNG compressed ICO format support added previously.
With this we can now load the favicons for github, google and twitter.
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This adds support for loading the first image from ICO format images only if they are PNG encoded.
This is useful for loading favicons, which are sometimes PNGs with an ICO extension and sometimes actual ICO files.
In particular we can now load the favicon from new.ycombinator.com
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Adds an *almost fully featured BMP loader to process .bmp files.
Features:
- All header formats are supported
- Full RLE4/8/24 support
- Color scaling (e.g. distributing a 5-bit color throughout the 8-bit
color spectrum, so 5-bit white is still 0xffffff)
- Full BITMASK/ALPHABITMASK support
*Not included:
- 1D Huffman compression. Good luck actually finding a bmp in the wild
that uses this
- Use of any field in the V4/V5 header. Color spaces? Endpoints? No
thanks :)
This loader was tested with the images at
https://entropymine.com/jason/bmpsuite/bmpsuite/html/bmpsuite.html. This
loader correctly displays 81 out of the 90 total images (for reference,
firefox displays 64 correctly). Note that not rendering the images at
the bottom is counted as displaying correctly.
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Move the image file detection code to the File class to prevent code duplication.
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This adds support for decoding the Adam7 interlacing used in some PNGs.
Notably this includes many of the images (such as the eyes) used in the acid2 test :^)
Note that the HTML engine still doesn't understand the <object> tag well enough to show the eyes on the test.
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