Age | Commit message (Collapse) | Author |
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GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
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Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.
The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.
When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.
This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.
To get one of the theme colors, use the Color(SystemColor) constructor:
painter.fill_rect(rect, SystemColor::HoverHighlight);
Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.
All in all though, this is pretty cool. Merry Christmas! :^)
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This was probably what I had originally intended when I first wrote the
GActionGroup stuff, but it seems to have been forgotten.
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This makes it easy to create a toolbar housing buttons of a size other
than 16x16.
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There's currently a small paint glitch for vertical toolbars due to the
way StylePainter::paint_surface() draws a MidGray line at the bottom of
whatever a "surface" is supposed to be.
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Previously even if you assigned a GAction to a GButton, you still had
to activate() the action manually by hooking the GButton::on_click
callback.
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This macro goes at the top of every CObject-derived class like so:
class SomeClass : public CObject {
C_OBJECT(SomeClass)
public:
...
At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
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It was annoying to always write set_preferred_size({ width, height }). :^)
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There's very little reason to take NonnullRefPtr&& in arguments really.
You can avoid ref-count churn in the cases where ownership is transferred
from the caller to the callee, but that's a pretty unusual situation and
not worth optimizing for at this stage.
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Things were getting a little crowded in the project root, so this patch
moves the Lib*/ directories into Libraries/.
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