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path: root/Libraries/LibGUI/GMenuItem.h
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2020-02-06LibGUI: Remove leading G from filenamesAndreas Kling
2020-02-02LibGUI: Put all classes in the GUI namespace and remove the leading GAndreas Kling
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-01-18Meta: Add license header to source filesAndreas Kling
As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header.
2020-01-10LibGUI+FileManager: Misc tweaks courtesy of clang-formatSergey Bugaev
2019-12-09LibGUI: Make GMenu inherit from CObjectAndreas Kling
This is primarily to make it possible to pass a GMenu* where a CObject* is expected.
2019-09-06AK: Rename <AK/AKString.h> to <AK/String.h>Andreas Kling
This was a workaround to be able to build on case-insensitive file systems where it might get confused about <string.h> vs <String.h>. Let's just not support building that way, so String.h can have an objectively nicer name. :^)
2019-08-29WindowServer+LibGUI: Add support for nested menusAndreas Kling
It's now possible to add a GMenu as a submenu of another GMenu. Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^) The WindowServer now keeps track of a stack of open menus rather than just one "current menu". This code needs a bit more work, but the basic functionality is now here!
2019-07-04Libraries: Create top level directory for libraries.Andreas Kling
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.