summaryrefslogtreecommitdiff
path: root/Libraries/LibGUI/GEventLoop.cpp
AgeCommit message (Collapse)Author
2019-07-28WindowServer+LibGUI: Remove old "icon path" way of doing things.Andreas Kling
Now that we can set icons directly "by bitmap", there's no need for passing around the icon paths anymore, so get rid of all the IPC and API related to that. :^)
2019-07-28WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.Andreas Kling
Now that we support more than 2 clients per shared buffer, we can use them for window icons. I didn't do that previously since it would have made the Taskbar process unable to access the icons. This opens up some nice possibilities for programmatically generated icons.
2019-07-24AK: Make HashMap::get(Key) return an Optional<Value>.Andreas Kling
This allows HashMap::get() to be used for value types that cannot be default constructed (e.g NonnullOwnPtr.)
2019-07-17LibGUI: Revert GWindowServerConnection to being a singletonRobin Burchell
This was a mistake, of course. Nested event loops don't need (or want) independent server connections. We initialize the connection early in GEventLoop for e.g. users that want to get the size of a GDesktop before the connection has been established. Bug noticed by Andreas, introduced by me ;-)
2019-07-17Rename new IPC headers & classesRobin Burchell
Sticking these in a namespace allows us to use a more generic ("Connection") term without clashing, which is way easier to understand than to try to come up with unique names for both.
2019-07-17Port LibGUI to use CIPCClientSideConnectionRobin Burchell
As a consequence, move to use an explicit handshake() method rather than calling virtuals from the constructor. This seemed to not bother AClientConnection, but LibGUI crashes (rightfully) because of it.
2019-07-04Libraries: Create top level directory for libraries.Andreas Kling
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.