Age | Commit message (Collapse) | Author |
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Instead of everyone overriding save_to() and set_property() and doing
a pretty asymmetric job of implementing the various properties, let's
add a bit of structure here.
Object properties are now represented by a Core::Property. Properties
are registered with a getter and setter (optional) in constructors.
I've added some convenience macros for creating and registering
properties, but this does still feel a bit bulky. We'll have to
iterate on this and see where it goes.
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This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
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This will allow you us to implement special behavior when Ctrl+clicking
a button.
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We also clean up some old references to the old G prefixed GUI classes
This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
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This makes it possible for an RPC client to modify some interesting
widget properties.
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The more stuff we save in save_to() overrides, the more interesting it
becomes inspecting GUI programs. :^)
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This is a step towards using Core::Object::add<T> more, which takes
care of parenting the newly created child automatically.
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This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
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