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GAbstractView should be able to manage the high-level editing logic, as long
as subclasses implement content_rect(GModelIndex) so we know where to put
the editing widgets. :^)
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This is pretty shaky still, but the basic idea is that you subclass GModel
and return true for editable indices. The table view also needs to have its
editable flag set.
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This gets rid of the last little piece of LibGUI knowledge in Painter.
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This is a GAbstractView subclass that implements a icon-based view onto
a GModel. It still need a bunch of work, but it's in basic usable shape.
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This is in preparation for adding a new view class.
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