Age | Commit message (Collapse) | Author |
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This directory isn't just about virtual memory, it's about all kinds
of memory management.
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This patch greatly simplifies VMObject locking by doing two things:
1. Giving VMObject an IntrusiveList of all its mapping Region objects.
2. Removing VMObject::m_paging_lock in favor of VMObject::m_lock
Before (1), VMObject::for_each_region() was forced to acquire the
global MM lock (since it worked by walking MemoryManager's list of
all regions and checking for regions that pointed to itself.)
With each VMObject having its own list of Regions, VMObject's own
m_lock is all we need.
Before (2), page fault handlers used a separate mutex for preventing
overlapping work. This design required multiple temporary unlocks
and was generally extremely hard to reason about.
Instead, page fault handlers now use VMObject's own m_lock as well.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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As it turns out, Dr. POSIX doesn't require that post-mmap() changes
to a file are reflected in the memory mappings. So we don't actually
have to care about the file size changing (or the contents.)
IIUC, as long as all the MAP_SHARED mappings that refer to the same
inode are in sync, we're good.
This means that VMObjects don't need resizing capabilities. I'm sure
there are ways we can take advantage of this fact.
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This was only used for VMObject and we can do without it there. This is
preparation for migrating to dynamic_cast-based helpers in userspace.
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Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
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This makes iterating over a specific type of VMObjects a bit nicer.
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We now have PrivateInodeVMObject and SharedInodeVMObject, corresponding
to MAP_PRIVATE and MAP_SHARED respectively.
Note that PrivateInodeVMObject is not used yet.
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It's now an error to sys$mmap() a file as writable if it's currently
mapped executable by anyone else.
It's also an error to sys$execve() a file that's currently mapped
writable by anyone else.
This fixes a race condition vulnerability where one program could make
modifications to an executable while another process was in the kernel,
in the middle of exec'ing the same executable.
Test: Kernel/elf-execve-mmap-race.cpp
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As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
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Inode::size() may try to take a lock, so we can't be calling it with
interrupts disabled.
This fixes a kernel hang when trying to execute a binary in a TmpFS.
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This is memory that's loaded from an inode (file) but not modified in
memory, so still identical to what's on disk. This kind of memory can
be freed and reloaded transparently from disk if needed.
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Dirty private memory is all memory in non-inode-backed mappings that's
process-private, meaning it's not shared with any other process.
This patch exposes that number via SystemMonitor, giving us an idea of
how much memory each process is responsible for all on its own.
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InodeVMObject is a VMObject with an underlying Inode in the filesystem.
AnonymousVMObject has no Inode.
I'm happy that InodeVMObject::inode() can now return Inode& instead of
VMObject::inode() return Inode*. :^)
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