Age | Commit message (Collapse) | Author |
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In preparation for making Vector::append unavailable during
compilation of the Kernel.
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Previously we were enumerating multiple times for each storage type.
We can easily enumerate once instead.
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Since NVME devices end with a digit that indicates the node index we
cannot simply append a partition index. Instead, there will be a "p"
character as separator, e.g. /dev/nvme0n1p3 for the 3rd partition.
So, if the early device name ends in a digit we need to add this
separater before matching for the partition index.
If the partition index is omitted (as is the default) the root file
system is on a disk without any partition table (e.g. using QEMU).
This enables booting from the correct partition on an NVMe drive by
setting the command line variable root to e.g. root=/dev/nvme0n1p1
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Add a basic NVMe driver support to serenity
based on NVMe spec 1.4.
The driver can support multiple NVMe drives (subsystems).
But in a NVMe drive, the driver can support one controller
with multiple namespaces.
Each core will get a separate NVMe Queue.
As the system lacks MSI support, PIN based interrupts are
used for IO.
Tested the NVMe support by replacing IDE driver
with the NVMe driver :^)
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This helps avoid confusion in general, and make constructors, methods
and code patterns much more clean and understandable.
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We had such functionality in the past, but it was regressed and now is
restored.
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Like what happened with the PCI and USB code, this feels like the right
thing to do because we can improve on the ATA capabilities and keep it
distinguished from the rest of the subsystem.
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We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
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There's basically no real difference in software between a SATA harddisk
and IDE harddisk. The difference in the implementation is for the host
bus adapter protocol and registers layout.
Therefore, there's no point in putting a distinction in software to
these devices.
This change also greatly simplifies and removes stale APIs and removes
unnecessary parameters in constructor calls, which tighten things
further everywhere.
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If we need that address, we can always get it from the DeviceIdentifier.
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This allows us to remove a bunch of PCI API functions, and instead to
leverage the cached data from DeviceIdentifier object in many places.
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Rename ID => HardwareID, and PhysicalID => DeviceIdentifier.
This change merely does that to clarify what these objects really are.
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There's no good reason to fetch these values each time we need them.
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This is really a basic support for AHCI hotplug events, so we know how
to add a node representing the device in /sys/dev/block and removing it
according to the event type (insertion/removal).
This change doesn't take into account what happens if the device was
mounted or a read/write operation is being handled.
For this to work correctly, StorageManagement now uses the Singleton
container, as it might be accessed simultaneously from many CPUs
for hotplug events. DiskPartition holds a WeakPtr instead of a RefPtr,
to allow removal of a StorageDevice object from the heap.
StorageDevices are now stored and being referenced to via an
IntrusiveList to make it easier to remove them on hotplug event.
In future changes, all of the stated above might change, but for now,
this commit represents the least amount of changes to make everything
to work correctly.
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These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.
Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.
Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
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Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
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A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.
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This forced me to also come up with error codes for a bunch of
situations where we'd previously just panic the kernel.
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This matches our common naming style better.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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The first one is for disabling the PS2 controller, the other one is for
disabling physical storage enumeration.
We can't be sure any machine will work with our implementation,
therefore this will help us to test more machines.
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The hierarchy is AHCIController, AHCIPortHandler, AHCIPort and
SATADiskDevice. Each AHCIController has at least one AHCIPortHandler.
An AHCIPortHandler is an interrupt handler that takes care of
enumeration of handled AHCI ports when an interrupt occurs. Each
AHCIPort takes care of one SATADiskDevice, and later on we can add
support for Port multiplier.
When we implement support of Message signalled interrupts, we can spawn
many AHCIPortHandlers, and allow each one of them to be responsible for
a set of AHCIPorts.
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Previously all of the CommandLine parsing was spread out around the
Kernel. Instead move it all into the Kernel CommandLine class, and
expose a strongly typed API for querying the state of options.
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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
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We're now able to unmap 100 KiB of kernel text after init. :^)
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The kernel doesn't like the IDE controllers on an Asus A7N8X-E Deluxe
motherboard, so add an option to disable them.
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Since devices are enumerable and can compute their own name inside the
/dev hierarchy, there is no need to try and parse "root=/dev/xxx" by
hand.
This also makes any block device a candidate for the boot device, which
now includes ramdisk devices, so SerenityOS can now boot diskless too.
The disk image generated for QEMU is suitable, as long as it fits in
memory with room to spare for the rest of the system.
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Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
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When ProcFS could no longer allocate KBuffer objects to serve calls to
read, it would just return 0, indicating EOF. This then triggered
parsing errors because code assumed it read the file.
Because read isn't supposed to return ENOMEM, change ProcFS to populate
the file data upon file open or seek to the beginning. This also means
that calls to open can now return ENOMEM if needed. This allows the
caller to either be able to successfully open the file and read it, or
fail to open it in the first place.
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Instead of specifying the boot argument to be root=/dev/hdXY, now
one can write root=PARTUUID= with the right UUID, and if the partition
is found, the kernel will boot from it.
This feature is mainly used with GUID partitions, and is considered to
be the most reliable way for the kernel to identify partitions.
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The partitioning code was very outdated, and required a full refactor.
The new subsystem removes duplicated code and uses more AK containers.
The most important change is that all implementations of the
PartitionTable class conform to one interface, which made it possible
to remove unnecessary code in the EBRPartitionTable class.
Finding partitions is now done in the StorageManagement singleton,
instead of doing so in init.cpp.
Also, now we don't try to find partitions on demand - the kernel will
try to detect if a StorageDevice is partitioned, and if so, will check
what is the partition table, which could be MBR, GUID or EBR.
Then, it will create DiskPartitionMetadata object for each partition
that is available in the partition table. This object will be used
by the partition enumeration code to create a DiskPartition with the
correct minor number.
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The StorageManagement class has 2 roles:
1. During boot, it should find all storage controllers in the machine,
and then determine what is the boot device.
2. Later on boot, it is a registrar of all storage controllers and
storage devices. Thus, it could be used to show information about these
devices when implemented.
This change allows the user to specify a boot driver other than /dev/hda
and if it's connected in the machine - it will boot.
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