Age | Commit message (Collapse) | Author |
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This way, we can change how the scheduler works without having to change Thread too.
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These types can be picked up by including <AK/Types.h>:
* u8, u16, u32, u64 (unsigned)
* i8, i16, i32, i64 (signed)
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Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
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Hook this up in Terminal so that the '\a' character generates a beep.
Finally emit an '\a' character in the shell line editing code when
backspacing at the start of the line.
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The scheduler now operates on threads, rather than on processes.
Each process has a main thread, and can have any number of additional
threads. The process exits when the main thread exits.
This patch doesn't actually spawn any additional threads, it merely
does all the plumbing needed to make it possible. :^)
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Since we know who's holding the lock, and we're gonna have to yield anyway,
we can just ask the scheduler to donate any remaining ticks to that process.
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Instead of processes themselves getting scheduled to finish dying,
let's have a Finalizer process that wakes up whenever someone is dying.
This way we can do all kinds of lock-taking in process cleanup without
risking reentering the scheduler.
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Also add assertion in Lock that the scheduler isn't currently active.
I've been seeing occasional fuckups that I suspect might be someone called
by the scheduler trying to take a busy lock.
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It automagically computes %CPU usage based on the number of times a process
has been scheduled between samples. The colonel task is used as idle timer.
This is pretty cool. :^)
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For dead orphans, the scheduler calls reap().
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This is very mechanical.
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