Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-16 | Kernel: Move all code into the Kernel namespace | Andreas Kling | |
2020-01-18 | Meta: Add license header to source files | Andreas Kling | |
As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header. | |||
2020-01-03 | Kernel: Add a more expressive API for getting random bytes | Andreas Kling | |
We now have these API's in <Kernel/Random.h>: - get_fast_random_bytes(u8* buffer, size_t buffer_size) - get_good_random_bytes(u8* buffer, size_t buffer_size) - get_fast_random<T>() - get_good_random<T>() Internally they both use x86 RDRAND if available, otherwise they fall back to the same LCG we had in RandomDevice all along. The main purpose of this patch is to give kernel code a way to better express its needs for random data. Randomness is something that will require a lot more work, but this is hopefully a step in the right direction. |