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Author
2022-06-25
Kernel/Graphics: Move GenericDisplayConnector code to a new sub-folder
Liav A
2022-06-11
Kernel/Console: Fix gaps between background glyph color
MacDue
2022-06-10
Kernel/Graphics: Ensure VMWare and VirtualBox EDIDs have manufacturer ID
Liav A
2022-06-10
Kernel/Graphics: Ensure generic EDID always has correct checksum
Liav A
2022-06-10
Kernel/Graphics: Re-organize the DisplayConnector class a bit
Liav A
2022-06-09
Kernel/Console: Tidy up code a little
MacDue
2022-06-09
Kernel/Console: Factor out framebuffer offset and support glyph_spacing
MacDue
2022-06-09
Kernel/Console: Replace QEMU bitmap font with Cathode
MacDue
2022-06-06
Kernel/Graphics: Drop support for the DisplayConnector write interface
Liav A
2022-06-06
Kernel/Graphics: Bring back the mmap interface for DisplayConnectors
Liav A
2022-06-06
Kernel/Graphics: Flush the entire buffer if using VirtIO console
Liav A
2022-05-06
Kernel: Force y offset 0 when switching between console & graphics modes
Liav A
2022-05-06
Kernel/Graphics: Protect the list of display connectors with a Spinlock
Liav A
2022-05-06
Kernel/Graphics: Implement basic support for VMWare SVGA adapter
Liav A
2022-05-06
Kernel/Graphics: Use boot console if the subsystem is disabled
Liav A
2022-05-06
Kernel/Graphics: Implement basic cursor for FramebufferConsole
Liav A
2022-05-05
Kernel/Console: Use 8x16 character font bitmap instead of old 8x8 bitmap
Liav A
2022-05-05
Kernel/Graphics: Simplify the GenericGraphicsAdapter class
Liav A
2022-05-05
Kernel/Graphics: Simplify the feature level of the Graphics subsystem
Liav A
2022-05-05
Everywhere: Purge all support and usage of framebuffer devices
Liav A
2022-05-05
Everywhere: Rename FB prefix structure names => Graphics
Liav A
2022-05-05
Everywhere: Rename FB prefix name ioctls => GRAPHICS
Liav A
2022-05-05
Kernel/Graphics: Use DisplayConnector design with generic framebuffers
Liav A
2022-05-05
Kernel/Graphics: Apply DisplayConnector design on the VirtIO driver
Liav A
2022-05-05
Kernel/Graphics: Use VirtIO GPU3DDevice constructor indirectly
Liav A
2022-05-05
Kernel/Graphics: Migrate Intel driver to use the DisplayConnector design
Liav A
2022-05-05
Kernel/Graphics: Use DisplayConnector design for the Bochs driver
Liav A
2022-05-05
Kernel/Graphics: Export Bochs definitions to a header file
Liav A
2022-05-05
Kernel/Graphics: Introduce the DisplayConnector class
Liav A
2022-05-05
Kernel/Graphics: Declare BochsGraphicsAdapter::get_edid private method
Liav A
2022-04-20
Kernel: Allow WorkQueue items allocation failures propagation
Liav A
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-19
Kernel: Use original Console m_x and m_y in Text based implementations
Liav A
2022-03-18
Kernel/Graphics: Don't declare VGA changing-state methods as const
Liav A
2022-03-18
Kernel: Fix crash when opening GPU3DDevice without creating a context
Sahan Fernando
2022-03-18
Kernel/Graphics: Move all VGA related methods to GraphicsManagement
Liav A
2022-03-17
Kernel: Use default constructors/destructors
Lenny Maiorani
2022-03-14
Kernel/PCI: Don't hold spinlocks when doing fast device enumeration
Liav A
2022-03-14
Kernel: Fix buffer overflow in VirtIOGPU create_3d_resource(..)
Brian Gianforcaro
2022-03-14
Kernel: Sandbox each GPU3DDevice file description into own host context
Sahan Fernando
2022-03-12
Revert "Kernel: Don't override FramebufferDevice's memory regions on mmap"
Brian Gianforcaro
2022-03-09
Kernel: Disable GPU fencing for VirtIOGPU operations
Sahan Fernando
2022-03-09
Kernel: Implement basic VirGL device
Sahan Fernando
2022-03-09
Kernel: Use AK::to_underlying instead of static_cast in VirtIOGPU
Sahan Fernando
2022-03-08
Kernel: Don't override FramebufferDevice's memory regions on mmap
Hendiadyoin1
2022-03-08
Kernel/Graphics: Override first byte of the EDID in Intel Native driver
Liav A
2022-03-08
Kernel/Graphics: Print contents of offending EDID in Intel Native driver
Liav A
2022-03-02
Kernel/Graphics: Don't try to enumerate PCI adapters if PCI is disabled
Liav A
2022-03-01
Kernel: Respect actual framebuffer pitch
Andreas Kling
2022-02-24
Kernel: Use IO init method for Bochs emulated VGA adapter
Peter Ross
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