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These were easy to pick-up as these pointers are assigned during the
construction point and are never changed afterwards.
This small change to these pointers will ensure that our code will not
accidentally assign these pointers with a new object which is always a
kind of bug we will want to prevent.
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The only persistent one of these was Thread::m_process and that never
changes after initialization. Make it const to enforce this and switch
everything over to RefPtr & NonnullRefPtr.
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This patch switches away from {Nonnull,}LockRefPtr to the non-locking
smart pointers throughout the kernel.
I've looked at the handful of places where these were being persisted
and I don't see any race situations.
Note that the process file descriptor table (Process::m_fds) was already
guarded via MutexProtected.
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This step would ideally not have been necessary (increases amount of
refactoring and templates necessary, which in turn increases build
times), but it gives us a couple of nice properties:
- SpinlockProtected inside Singleton (a very common combination) can now
obtain any lock rank just via the template parameter. It was not
previously possible to do this with SingletonInstanceCreator magic.
- SpinlockProtected's lock rank is now mandatory; this is the majority
of cases and allows us to see where we're still missing proper ranks.
- The type already informs us what lock rank a lock has, which aids code
readability and (possibly, if gdb cooperates) lock mismatch debugging.
- The rank of a lock can no longer be dynamic, which is not something we
wanted in the first place (or made use of). Locks randomly changing
their rank sounds like a disaster waiting to happen.
- In some places, we might be able to statically check that locks are
taken in the right order (with the right lock rank checking
implementation) as rank information is fully statically known.
This refactoring even more exposes the fact that Mutex has no lock rank
capabilites, which is not fixed here.
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Instead, allow userspace to decide on the coredump directory path. By
default, SystemServer sets it to the /tmp/coredump directory, but users
can now change this by writing a new path to the sysfs node at
/sys/kernel/variables/coredump_directory, and also to read this node to
check where coredumps are currently generated at.
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This limits our interaction with the "real" region tree (and therefore
its lock) to the time where we actually read from the user address
space.
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Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
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We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
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When a process with a large heap crashes (e.g WebContent), it gets very
cumbersome to dump out a huge amount of memory.
In the vast majority of cases, we're only interested in generating a
nice backtrace from the coredump, so let's have the kernel skip over
userspace heap regions when dumping memory for now.
This is not ideal, and almost a little bit ugly, but it does make
investigating 500 MiB WebContent crashes significantly easier for now.
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Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
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Both KResult and KResultOr are [[nodiscard]] at the class level,
so there's no need to have functions return `[[nodiscard]] KResult`.
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Instead of creating a bunch of ByteBuffers and concatenating them to
generate the "notes" segment, we now simply create a KBufferBuilder
and tell each of the notes generator helpers to write into the builder.
This allows the code to flow more naturally, with some bonus additional
error propagation. :^)
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- Use KResultOr and TRY to propagate errors
- Return more specific errors now that they have a path out from here
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If we can easily communicate failure, let's avoid asserting and report
failure instead.
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We all know what a coredump is, and it feels more natural to refer to
it as a coredump (most code already does), so let's be consistent.
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