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Unfortunately the kernel doesn't run with -O0 but at least it can be
successfully built with this change.
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This usage of the word "installing" seemed for me for a long time as
a wrong thing, so let's make it better now.
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This avoids allocations for smp_broadcast() and smp_unicast() by
using the Function class.
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This avoids allocations for deferred_call_queue().
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Currently in SMP mode we hard code support for up to only 8 processors.
There is no reason for this to be a dynamic allocation that needs to be
guarded by a spinlock. Instead use a Array<T* with inline storage of 8,
allowing each processor to initialize it self in place, avoiding all
the need for locks.
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Hook the kernel page fault handler and capture page fault events when
the fault has a current thread attached in TLS. We capture the eip and
ebp so we can unwind the stack and locate which pieces of code are
generating the most page faults.
Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
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As we removed the support of VBE modesetting that was done by GRUB early
on boot, we need to determine if we can modeset the resolution with our
drivers, and if not, we should enable text mode and ensure that
SystemServer knows about it too.
Also, SystemServer should first check if there's a framebuffer device
node, which is an indication that text mode was not even if it was
requested. Then, if it doesn't find it, it should check what boot_mode
argument the user specified (in case it's self-test). This way if we
try to use bochs-display device (which is not VGA compatible) and
request a text mode, it will not honor the request and will continue
with graphical mode.
Also try to print critical messages with mininum memory allocations
possible.
In LibVT, We make the implementation flexible for kernel-specific
methods that are implemented in ConsoleImpl class.
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Like in 8cd5477e54a19d5476e9a31d0677e58c9a4ce12d, we need to expand the
kernel slot again to be able to boot again.
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We used GRUB to modeset the resolution for a long time, but for good
reasons I see no point with keeping it supported in our kernel. We
support bochs-display device on QEMU (both the VGA compatible and
non-VGA compatible variants), so for QEMU we can still boot the system
in graphical mode even without GRUB help.
Also, we now have a native driver for Intel graphics and although it
doesn't support most Intel graphics cards out there yet, it's a good
starting point to support more cards. If a user wants to boot on
bare-metal in graphical mode, all he needs to do is to add the removed
flag back again, as the kernel still supports pre-set framebuffers.
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By constraining two implementations, the compiler will select the best
fitting one. All this will require is duplicating the implementation and
simplifying for the `void` case.
This constraining also informs both the caller and compiler by passing
the callback parameter types as part of the constraint
(e.g.: `IterationFunction<int>`).
Some `for_each` functions in LibELF only take functions which return
`void`. This is a minimal correctness check, as it removes one way for a
function to incompletely do something.
There seems to be a possible idiom where inside a lambda, a `return;` is
the same as `continue;` in a for-loop.
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If we are attempting to emit debugging information about an unhandleable
page fault, don't crash trying to kill threads or dump processes if the
current_thread isn't set in TLS. Attempt to keep proceeding in order to
dump as much useful information as possible.
Related: #6948
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The variety of checks for Processor::id() == 0 could use some assistance
in the readability department. This change adds a new function to
represent this check, and replaces the comparison everywhere it's used.
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This solves a problem where checking whether a thread is an idle
thread may require iterating all processors if it is not the idle
thread of the current processor.
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GCC with -flto is more aggressive when it comes to inlining and
discarding functions which is why we must mark some of the functions
as NEVER_INLINE (because they contain asm labels which would be
duplicated in the object files if the compiler decides to inline
the function elsewhere) and __attribute__((used)) for others so
that GCC doesn't discard them.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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This adds PT_PEEKDEBUG and PT_POKEDEBUG to allow for reading/writing
the debug registers, and updates the Kernel's debug handler to read the
new information from the debug status register.
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This patch adds functions to read/write from the debug registers,
and implements storing/loading them across context switches.
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This also brings LibC's abort() function closer to the spec.
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Crash reports for page faults now tell you what kind of memory access
failed and where. :^)
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Now we should have the posibility to run in longmode, after enabling it
in the gdt
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This is to make them a bit more transparent, and with a bit of Compiler
magic we get the 64-bit implementation in the same package
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Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
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According to the Intel manual: "After reset, all bits (except bit 0) in
XCR0 are cleared to zero; XCR0[0] is set to 1."
Sadly we can't trust this, for example VirtualBox starts with
bits 0-4 set, so let's do it ourselves.
Fixes #5653
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It's now possible to build the whole kernel with an x86_64 toolchain.
There's no bootstrap code so it doesn't work yet (obviously.)
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Previously, the instruction fetch flag of the page fault handler
did not have the currect binary representation, and would always
return false. This aligns these flags.
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This enables AVX and its dependency CR4.OSXSAVE when both are available on the cpu.
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Because registering and unregistering interrupt handlers triggers
calls to virtual functions, we can't do this in the constructor
and destructor.
Fixes #5539
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This was necessary in the past when crash handling would modify
various global things, but all that stuff is long gone so we can
simplify crashes by leaving the interrupt flag alone.
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Added this in a new directory called Kernel/Arch/x86/ where stuff
that applies to both i386 and x86_64 can live.
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Make more of the kernel compile in 64-bit mode, and make some things
pointer-size-agnostic (by using FlatPtr.)
There's a lot of work to do here before the kernel will even compile.
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Use more appropriate types for some things.
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We were only 448 KiB away from filling up the old slot size we reserve
for the kernel above the 3 GiB mark. This expands the slot to 16 MiB,
which allows us to continue booting the kernel until somebody takes
the time to improve our loader.
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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
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When building the kernel with -O2, we somehow ended up with the kernel
command line outside of the lower 8MB of physical memory. Since we don't
map that area in our initial page table setup, we would triple fault
when trying to parse the command line.
This patch sidesteps the issue by copying the (first 4KB of) the kernel
command line to a buffer in a known safe location at boot.
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Move this to the processor object so it can easily be implemented
when Serenity is compiled for a different architecture.
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We want to make sure these functions actually do get unmapped. If they
were inlined somewhere, the inlined version(s) would remain mapped.
Thanks to "thislooksfun" for the suggestion! :^)
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We're now able to unmap 100 KiB of kernel text after init. :^)
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There's no real system here, I just added it to various functions
that I don't believe we ever want to call after initialization
has finished.
With these changes, we're able to unmap 60 KiB of kernel text
after init. :^)
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