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Games
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Author
2019-08-12
Minesweeper: Make the SquareButtons non-checkable
Andreas Kling
2019-07-29
Minesweeper: refactor on_square_clicked and flood_mark
Drew Stratford
2019-07-29
Minesweeper: updated flood_fill to use Queue
Drew Stratford
2019-07-29
Minesweeper: make Field::flood_fill iterative
Drew Stratford
2019-07-28
WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Andreas Kling
2019-07-23
LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().
Andreas Kling
2019-07-20
GWidget: Add set_preferred_size(width, height) overload.
Andreas Kling
2019-07-18
LibDraw: Introduce (formerly known as SharedGraphics.)
Andreas Kling
2019-07-11
Minesweeper: Remove use of copy_ref().
Andreas Kling
2019-07-03
AK: Add String::number() for creating a String from a number.
Andreas Kling
2019-07-01
Minesweeper: Move configuration reading to Field
Jookia
2019-07-01
Minesweeper: Allow single-click chording
Jookia
2019-06-30
Meta: Removed all gitignore in the source tree only keeping the root one
VAN BOSSUYT Nicolas
2019-06-30
GUI: Use Win2K-like "warm gray" color instead of the older colder gray.
Andreas Kling
2019-06-27
Snake: Use NonnullRefPtrVector.
Andreas Kling
2019-06-21
AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.
Andreas Kling
2019-06-07
Meta: Tweak .clang-format to not wrap braces after enums.
Andreas Kling
2019-06-07
Games: Run clang-format on everything.
Andreas Kling
2019-05-28
Add clang-format file
Robin Burchell
2019-05-19
Minesweeper: Make things a little more friendly at the start
Robin Burchell
2019-05-13
Fix "make clean" not deleting app binaries.
Andreas Kling
2019-05-11
Fix some more victims of the new default layout spacing.
Andreas Kling
2019-05-06
Minesweeper: Flag unflagged mines on win.
Andreas Kling
2019-05-02
Minesweeper: Fix lag when changing the field size.
Andreas Kling
2019-04-28
Minesweeper: Add considering feature, where middle clicking marks with '?'
Andreas Kling
2019-04-26
Minesweeper: Implement some feature requests.
Andreas Kling
2019-04-26
Games: Use Makefile.common here too.
Andreas Kling
2019-04-21
Snake+Minesweeper: Exit process when game window is closed.
Andreas Kling
2019-04-20
Snake: Show the highest score achieved so far (in this session.)
Andreas Kling
2019-04-20
LibGUI+Minesweeper: Add GWindow::set_resizable().
Andreas Kling
2019-04-20
Snake: Add a window icon. :^)
Andreas Kling
2019-04-20
Snake: Disable double-buffering for the game window.
Andreas Kling
2019-04-20
Snake: Add some more fruit types.
Andreas Kling
2019-04-20
Snake: Tweak game speed so it's not too easy.
Andreas Kling
2019-04-20
Snake: Try to only repaint the parts that actually changed between ticks.
Andreas Kling
2019-04-20
Get rid of SERENITY macro since the compiler already defines __serenity__
Andreas Kling
2019-04-20
Snake: Use a vegetable icon for the fruit.
Andreas Kling
2019-04-20
Snake: Clear the movement queue on game reset.
Andreas Kling
2019-04-20
Snake: Use a queue for the movement inputs.
Andreas Kling
2019-04-20
Snake: Flesh out a basic snake game :^)
Andreas Kling
2019-04-20
Snake: Import skeleton of a new snake game.
Andreas Kling
2019-04-15
Minesweeper: Add little icons to the flags and timer labels.
Andreas Kling
2019-04-15
Minesweeper: Paint a grid pattern below the mines.
Andreas Kling
2019-04-15
LibCore: Add a CConfigFile class, a simple INI file parser.
Andreas Kling
2019-04-14
Minesweeper: Add flag counter and game timer.
Andreas Kling
2019-04-14
Minesweeper: Flood fill should include the first numbered found.
Andreas Kling
2019-04-13
WindowServer+LibGUI: Add ability to set per-window icons.
Andreas Kling
2019-04-13
Minesweeper: Make it possible to win the game. :^)
Andreas Kling
2019-04-13
Minesweeper: Add some menus.
Andreas Kling
2019-04-13
Minesweeper: Turn the field into a GFrame for that containery look.
Andreas Kling
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