summaryrefslogtreecommitdiff
path: root/Games
AgeCommit message (Expand)Author
2020-11-10Breakout: Add simple menu and about dialog :^)Andreas Kling
2020-11-10Breakout: Set the window iconAndreas Kling
2020-11-10Breakout: Turn off double-bufferingAndreas Kling
2020-11-10Breakout: Change ball x velocity depending on where it hits paddleAndreas Kling
2020-11-10Breakout: Stop paddle movement when resetting itAndreas Kling
2020-11-10Breakout: Use floating point coordinatesAndreas Kling
2020-11-09Breakout: Use the pending new ball rect for brick collision testingAndreas Kling
2020-11-09Breakout: Add a very simple breakout game :^)Andreas Kling
2020-11-04Minesweeper+Snake: load config file before calling unveil()Brendan Coles
2020-11-02Games: Use pledge and unveilBrendan Coles
2020-11-01Games: Use GUI::Icon::default_icon to set application iconBrendan Coles
2020-10-31LibGfx: Move FontDatabase from LibGUI to LibGfxAndreas Kling
2020-10-31Applications: Use application icons for dialog windowsBrendan Coles
2020-10-26Solitaire: Play animation when starting a new gameTill Mayer
2020-10-26Solitaire: Refactor CardStack layout codeTill Mayer
2020-10-26Snake: Use the system default fixed-width fontAndreas Kling
2020-10-25LibGfx+LibGUI+Clients: Make fonts findable by their qualified nameAndreas Kling
2020-10-25LibCore: Rename File::ShouldCloseFile{Description => Descriptor}Linus Groh
2020-10-17Games: Use new format functions.asynts
2020-10-03Everywhere: Fix more typosLinus Groh
2020-09-25Meta+Games: Make clang-format-10 cleanBen Wiederhake
2020-09-18Minesweeper: Fix inverted Single-Click Chording settingPeter Elliott
2020-08-27Base: Create /res/icons/solitaire/ and relocate solitaire assetsthankyouverycool
2020-08-27Meta: Force semi-colon after MAKE_AK_NONXXXABLE()Ben Wiederhake
2020-08-23Chess: Allow resizing Chess using resize_aspect_ratio(1,1)Peter Elliott
2020-08-23Chess: Optionaly display coordinates at edge of boardPeter Elliott
2020-08-21ChessEngine: Add ChessEnginePeter Elliott
2020-08-21Chess: Add support for UCI enginesPeter Elliott
2020-08-21Chess: Refactor game logic into LibChess for use in enginesPeter Elliott
2020-08-21Chess: Add serialization of moves and squaresPeter Elliott
2020-08-21Chess: Fix generation of promotion movesPeter Elliott
2020-08-212048: Make board size and target tile configurableAnotherTest
2020-08-212048: Do not allow the creation of games with invalid board sizesAnotherTest
2020-08-182048: Tweak default window sizeSergey Bugaev
2020-08-182048: Generate more "2" tilesSergey Bugaev
2020-08-182048: Move score to a status barSergey Bugaev
2020-08-182048: Separate game logic from the view :^)Sergey Bugaev
2020-08-182048: Automatically pick an appropriate font sizeSergey Bugaev
2020-08-182048: Use the original colorsSergey Bugaev
2020-08-182048: Tweak cell metricsSergey Bugaev
2020-08-17Solitaire: Rename "Restart game" menu item to "New game"Tibor Nagy
2020-08-17Games: Add missing separators to the application menusTibor Nagy
2020-08-17Chess: Add Help menuitemAbu Sakib
2020-08-17Chess: Uninitialized member in PromotionalDialog, found by CoverityBrian Gianforcaro
2020-08-15Chess: Add new ways to draw.Peter Elliott
2020-08-15Chess: Add pawn promotion to any piecePeter Elliott
2020-08-15Chess: Add En-passantPeter Elliott
2020-08-15Chess: Add menu options for setting board theme and piece setPeter Elliott
2020-08-15Chess: Highlight last movePeter Elliott
2020-08-15Chess: Add win/draw conditions, and display them.Peter Elliott