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2019-06-30Meta: Removed all gitignore in the source tree only keeping the root oneVAN BOSSUYT Nicolas
2019-06-30GUI: Use Win2K-like "warm gray" color instead of the older colder gray.Andreas Kling
2019-06-27Snake: Use NonnullRefPtrVector.Andreas Kling
2019-06-21AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.Andreas Kling
2019-06-07Meta: Tweak .clang-format to not wrap braces after enums.Andreas Kling
2019-06-07Games: Run clang-format on everything.Andreas Kling
2019-05-28Add clang-format fileRobin Burchell
2019-05-19Minesweeper: Make things a little more friendly at the startRobin Burchell
2019-05-13Fix "make clean" not deleting app binaries.Andreas Kling
2019-05-11Fix some more victims of the new default layout spacing.Andreas Kling
2019-05-06Minesweeper: Flag unflagged mines on win.Andreas Kling
2019-05-02Minesweeper: Fix lag when changing the field size.Andreas Kling
2019-04-28Minesweeper: Add considering feature, where middle clicking marks with '?'Andreas Kling
2019-04-26Minesweeper: Implement some feature requests.Andreas Kling
2019-04-26Games: Use Makefile.common here too.Andreas Kling
2019-04-21Snake+Minesweeper: Exit process when game window is closed.Andreas Kling
2019-04-20Snake: Show the highest score achieved so far (in this session.)Andreas Kling
2019-04-20LibGUI+Minesweeper: Add GWindow::set_resizable().Andreas Kling
2019-04-20Snake: Add a window icon. :^)Andreas Kling
2019-04-20Snake: Disable double-buffering for the game window.Andreas Kling
2019-04-20Snake: Add some more fruit types.Andreas Kling
2019-04-20Snake: Tweak game speed so it's not too easy.Andreas Kling
2019-04-20Snake: Try to only repaint the parts that actually changed between ticks.Andreas Kling
2019-04-20Get rid of SERENITY macro since the compiler already defines __serenity__Andreas Kling
2019-04-20Snake: Use a vegetable icon for the fruit.Andreas Kling
2019-04-20Snake: Clear the movement queue on game reset.Andreas Kling
2019-04-20Snake: Use a queue for the movement inputs.Andreas Kling
2019-04-20Snake: Flesh out a basic snake game :^)Andreas Kling
2019-04-20Snake: Import skeleton of a new snake game.Andreas Kling
2019-04-15Minesweeper: Add little icons to the flags and timer labels.Andreas Kling
2019-04-15Minesweeper: Paint a grid pattern below the mines.Andreas Kling
2019-04-15LibCore: Add a CConfigFile class, a simple INI file parser.Andreas Kling
2019-04-14Minesweeper: Add flag counter and game timer.Andreas Kling
2019-04-14Minesweeper: Flood fill should include the first numbered found.Andreas Kling
2019-04-13WindowServer+LibGUI: Add ability to set per-window icons.Andreas Kling
2019-04-13Minesweeper: Make it possible to win the game. :^)Andreas Kling
2019-04-13Minesweeper: Add some menus.Andreas Kling
2019-04-13Minesweeper: Turn the field into a GFrame for that containery look.Andreas Kling
2019-04-13Minesweeper: Fix wrong adjacency numbers on right and bottom edges.Andreas Kling
2019-04-13Minesweeper: More implementation work.Andreas Kling
2019-04-13Minesweeper: Start working on a simple minesweeper game. :^)Andreas Kling