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path: root/Games/Snake
AgeCommit message (Expand)Author
2019-12-25Build: support library and generator dependenciesjoshua stein
2019-12-20Build: clean up build system, use one shared Makefilejoshua stein
2019-12-09LibGUI: Make GMenu inherit from CObjectAndreas Kling
2019-12-02WindowServer: Port to the new IPC systemAndreas Kling
2019-09-21LibGUI: Convert custom widgets and subclasses to ObjectPtrAndreas Kling
2019-09-21LibGUI: Convert GWindow to ObjectPtrAndreas Kling
2019-09-14LibGUI: Simplify GCommonActions a bitAndreas Kling
2019-09-05Snake: Added GCommonActionsrhin123
2019-08-27Snake: Merge "Game" menu into the app menuAndreas Kling
2019-07-28WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.Andreas Kling
2019-07-23LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().Andreas Kling
2019-07-18LibDraw: Introduce (formerly known as SharedGraphics.)Andreas Kling
2019-06-30Meta: Removed all gitignore in the source tree only keeping the root oneVAN BOSSUYT Nicolas
2019-06-27Snake: Use NonnullRefPtrVector.Andreas Kling
2019-06-21AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.Andreas Kling
2019-06-07Games: Run clang-format on everything.Andreas Kling
2019-05-28Add clang-format fileRobin Burchell
2019-05-13Fix "make clean" not deleting app binaries.Andreas Kling
2019-04-26Games: Use Makefile.common here too.Andreas Kling
2019-04-21Snake+Minesweeper: Exit process when game window is closed.Andreas Kling
2019-04-20Snake: Show the highest score achieved so far (in this session.)Andreas Kling
2019-04-20Snake: Add a window icon. :^)Andreas Kling
2019-04-20Snake: Disable double-buffering for the game window.Andreas Kling
2019-04-20Snake: Add some more fruit types.Andreas Kling
2019-04-20Snake: Tweak game speed so it's not too easy.Andreas Kling
2019-04-20Snake: Try to only repaint the parts that actually changed between ticks.Andreas Kling
2019-04-20Get rid of SERENITY macro since the compiler already defines __serenity__Andreas Kling
2019-04-20Snake: Use a vegetable icon for the fruit.Andreas Kling
2019-04-20Snake: Clear the movement queue on game reset.Andreas Kling
2019-04-20Snake: Use a queue for the movement inputs.Andreas Kling
2019-04-20Snake: Flesh out a basic snake game :^)Andreas Kling
2019-04-20Snake: Import skeleton of a new snake game.Andreas Kling