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The Serenity Operating System 🐞
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Snake
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Author
2019-12-25
Build: support library and generator dependencies
joshua stein
2019-12-20
Build: clean up build system, use one shared Makefile
joshua stein
2019-12-09
LibGUI: Make GMenu inherit from CObject
Andreas Kling
2019-12-02
WindowServer: Port to the new IPC system
Andreas Kling
2019-09-21
LibGUI: Convert custom widgets and subclasses to ObjectPtr
Andreas Kling
2019-09-21
LibGUI: Convert GWindow to ObjectPtr
Andreas Kling
2019-09-14
LibGUI: Simplify GCommonActions a bit
Andreas Kling
2019-09-05
Snake: Added GCommonActions
rhin123
2019-08-27
Snake: Merge "Game" menu into the app menu
Andreas Kling
2019-07-28
WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Andreas Kling
2019-07-23
LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().
Andreas Kling
2019-07-18
LibDraw: Introduce (formerly known as SharedGraphics.)
Andreas Kling
2019-06-30
Meta: Removed all gitignore in the source tree only keeping the root one
VAN BOSSUYT Nicolas
2019-06-27
Snake: Use NonnullRefPtrVector.
Andreas Kling
2019-06-21
AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.
Andreas Kling
2019-06-07
Games: Run clang-format on everything.
Andreas Kling
2019-05-28
Add clang-format file
Robin Burchell
2019-05-13
Fix "make clean" not deleting app binaries.
Andreas Kling
2019-04-26
Games: Use Makefile.common here too.
Andreas Kling
2019-04-21
Snake+Minesweeper: Exit process when game window is closed.
Andreas Kling
2019-04-20
Snake: Show the highest score achieved so far (in this session.)
Andreas Kling
2019-04-20
Snake: Add a window icon. :^)
Andreas Kling
2019-04-20
Snake: Disable double-buffering for the game window.
Andreas Kling
2019-04-20
Snake: Add some more fruit types.
Andreas Kling
2019-04-20
Snake: Tweak game speed so it's not too easy.
Andreas Kling
2019-04-20
Snake: Try to only repaint the parts that actually changed between ticks.
Andreas Kling
2019-04-20
Get rid of SERENITY macro since the compiler already defines __serenity__
Andreas Kling
2019-04-20
Snake: Use a vegetable icon for the fruit.
Andreas Kling
2019-04-20
Snake: Clear the movement queue on game reset.
Andreas Kling
2019-04-20
Snake: Use a queue for the movement inputs.
Andreas Kling
2019-04-20
Snake: Flesh out a basic snake game :^)
Andreas Kling
2019-04-20
Snake: Import skeleton of a new snake game.
Andreas Kling