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AgeCommit message (Expand)Author
2020-12-21Build: Embed application icons directly in the executables.William Marlow
2020-11-04Minesweeper+Snake: load config file before calling unveil()Brendan Coles
2020-11-02Games: Use pledge and unveilBrendan Coles
2020-11-01Games: Use GUI::Icon::default_icon to set application iconBrendan Coles
2020-10-31LibGfx: Move FontDatabase from LibGUI to LibGfxAndreas Kling
2020-10-26Snake: Use the system default fixed-width fontAndreas Kling
2020-10-17Games: Use new format functions.asynts
2020-08-17Games: Add missing separators to the application menusTibor Nagy
2020-08-15Misc: Use automatic window positioning in more applicationsLinus Groh
2020-07-04LibGUI: Turn GUI::Application::the() into a pointerAndreas Kling
2020-07-04LibGUI: Make GUI::Application a Core::ObjectAndreas Kling
2020-06-10LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSizeAndreas Kling
2020-05-14Build: Switch to CMake :^)Sergey Bugaev
2020-04-21LibGUI: Make MenuBar a Core::ObjectAndreas Kling
2020-04-04LibGUI: Add MenuBar::add_menu(name)Andreas Kling
2020-03-07LibGUI: Move Icon and FontDatabase into the GUI namespaceShannon Booth
2020-03-04LibGUI: Use GUI::Window::set_main_widget<WidgetType>() in clientsAndreas Kling
2020-02-25Snake: Persist high scoreTibor Nagy
2020-02-25AK: Make Vector use size_t for its size and capacityAndreas Kling
2020-02-23LibGUI: Remove parent parameter to GUI::Widget constructorAndreas Kling
2020-02-14LibGUI: Remove some header dependencies from Widget.hAndreas Kling
2020-02-06LibGUI: Remove leading G from filenamesAndreas Kling
2020-02-06LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()Andreas Kling
2020-02-06LibGfx: Unpublish Gfx::Size from the global namespaceAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Rect from global namespaceAndreas Kling
2020-02-06LibGfx: Rename GraphicsBitmap.{cpp,h} => Bitmap.{cpp,h}Andreas Kling
2020-02-06LibGfx: Rename from LibDraw :^)Andreas Kling
2020-02-06LibDraw: Put all classes in the Gfx namespaceAndreas Kling
2020-02-02LibGUI: Put all classes in the GUI namespace and remove the leading GAndreas Kling
2020-02-02LibCore: Put all classes in the Core namespace and remove the leading CAndreas Kling
2020-01-18Meta: Add license header to source filesAndreas Kling
2020-01-17Kernel: Add "accept" pledge promise for accepting incoming connectionsAndreas Kling
2020-01-12Games: Use pledge()Andreas Kling
2019-12-31Applications: Implement some missing MenuBars & AboutDialogsJami Kettunen
2019-12-25Build: support library and generator dependenciesjoshua stein
2019-12-20Build: clean up build system, use one shared Makefilejoshua stein
2019-12-09LibGUI: Make GMenu inherit from CObjectAndreas Kling
2019-12-02WindowServer: Port to the new IPC systemAndreas Kling
2019-09-21LibGUI: Convert custom widgets and subclasses to ObjectPtrAndreas Kling
2019-09-21LibGUI: Convert GWindow to ObjectPtrAndreas Kling
2019-09-14LibGUI: Simplify GCommonActions a bitAndreas Kling
2019-09-05Snake: Added GCommonActionsrhin123
2019-08-27Snake: Merge "Game" menu into the app menuAndreas Kling
2019-07-28WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.Andreas Kling
2019-07-23LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().Andreas Kling
2019-07-18LibDraw: Introduce (formerly known as SharedGraphics.)Andreas Kling
2019-06-30Meta: Removed all gitignore in the source tree only keeping the root oneVAN BOSSUYT Nicolas
2019-06-27Snake: Use NonnullRefPtrVector.Andreas Kling
2019-06-21AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.Andreas Kling
2019-06-07Games: Run clang-format on everything.Andreas Kling