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Snake
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Author
2020-12-21
Build: Embed application icons directly in the executables.
William Marlow
2020-11-04
Minesweeper+Snake: load config file before calling unveil()
Brendan Coles
2020-11-02
Games: Use pledge and unveil
Brendan Coles
2020-11-01
Games: Use GUI::Icon::default_icon to set application icon
Brendan Coles
2020-10-31
LibGfx: Move FontDatabase from LibGUI to LibGfx
Andreas Kling
2020-10-26
Snake: Use the system default fixed-width font
Andreas Kling
2020-10-17
Games: Use new format functions.
asynts
2020-08-17
Games: Add missing separators to the application menus
Tibor Nagy
2020-08-15
Misc: Use automatic window positioning in more applications
Linus Groh
2020-07-04
LibGUI: Turn GUI::Application::the() into a pointer
Andreas Kling
2020-07-04
LibGUI: Make GUI::Application a Core::Object
Andreas Kling
2020-06-10
LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
Andreas Kling
2020-05-14
Build: Switch to CMake :^)
Sergey Bugaev
2020-04-21
LibGUI: Make MenuBar a Core::Object
Andreas Kling
2020-04-04
LibGUI: Add MenuBar::add_menu(name)
Andreas Kling
2020-03-07
LibGUI: Move Icon and FontDatabase into the GUI namespace
Shannon Booth
2020-03-04
LibGUI: Use GUI::Window::set_main_widget<WidgetType>() in clients
Andreas Kling
2020-02-25
Snake: Persist high score
Tibor Nagy
2020-02-25
AK: Make Vector use size_t for its size and capacity
Andreas Kling
2020-02-23
LibGUI: Remove parent parameter to GUI::Widget constructor
Andreas Kling
2020-02-14
LibGUI: Remove some header dependencies from Widget.h
Andreas Kling
2020-02-06
LibGUI: Remove leading G from filenames
Andreas Kling
2020-02-06
LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Andreas Kling
2020-02-06
LibGfx: Unpublish Gfx::Size from the global namespace
Andreas Kling
2020-02-06
LibGfx: Unpublish Gfx::Rect from global namespace
Andreas Kling
2020-02-06
LibGfx: Rename GraphicsBitmap.{cpp,h} => Bitmap.{cpp,h}
Andreas Kling
2020-02-06
LibGfx: Rename from LibDraw :^)
Andreas Kling
2020-02-06
LibDraw: Put all classes in the Gfx namespace
Andreas Kling
2020-02-02
LibGUI: Put all classes in the GUI namespace and remove the leading G
Andreas Kling
2020-02-02
LibCore: Put all classes in the Core namespace and remove the leading C
Andreas Kling
2020-01-18
Meta: Add license header to source files
Andreas Kling
2020-01-17
Kernel: Add "accept" pledge promise for accepting incoming connections
Andreas Kling
2020-01-12
Games: Use pledge()
Andreas Kling
2019-12-31
Applications: Implement some missing MenuBars & AboutDialogs
Jami Kettunen
2019-12-25
Build: support library and generator dependencies
joshua stein
2019-12-20
Build: clean up build system, use one shared Makefile
joshua stein
2019-12-09
LibGUI: Make GMenu inherit from CObject
Andreas Kling
2019-12-02
WindowServer: Port to the new IPC system
Andreas Kling
2019-09-21
LibGUI: Convert custom widgets and subclasses to ObjectPtr
Andreas Kling
2019-09-21
LibGUI: Convert GWindow to ObjectPtr
Andreas Kling
2019-09-14
LibGUI: Simplify GCommonActions a bit
Andreas Kling
2019-09-05
Snake: Added GCommonActions
rhin123
2019-08-27
Snake: Merge "Game" menu into the app menu
Andreas Kling
2019-07-28
WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Andreas Kling
2019-07-23
LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().
Andreas Kling
2019-07-18
LibDraw: Introduce (formerly known as SharedGraphics.)
Andreas Kling
2019-06-30
Meta: Removed all gitignore in the source tree only keeping the root one
VAN BOSSUYT Nicolas
2019-06-27
Snake: Use NonnullRefPtrVector.
Andreas Kling
2019-06-21
AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.
Andreas Kling
2019-06-07
Games: Run clang-format on everything.
Andreas Kling
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