Age | Commit message (Expand) | Author |
---|---|---|
2019-09-21 | LibGUI: Convert custom widgets and subclasses to ObjectPtr | Andreas Kling |
2019-09-21 | LibGUI: Convert GWindow to ObjectPtr | Andreas Kling |
2019-09-14 | LibGUI: Simplify GCommonActions a bit | Andreas Kling |
2019-09-05 | Snake: Added GCommonActions | rhin123 |
2019-08-27 | Snake: Merge "Game" menu into the app menu | Andreas Kling |
2019-07-28 | WindowServer+LibGUI: Pass window icons as shared buffers rather than paths. | Andreas Kling |
2019-07-23 | LibGUI: Get rid of GWindow::should_exit_event_loop_on_close(). | Andreas Kling |
2019-06-07 | Games: Run clang-format on everything. | Andreas Kling |
2019-04-21 | Snake+Minesweeper: Exit process when game window is closed. | Andreas Kling |
2019-04-20 | Snake: Add a window icon. :^) | Andreas Kling |
2019-04-20 | Snake: Disable double-buffering for the game window. | Andreas Kling |
2019-04-20 | Snake: Add some more fruit types. | Andreas Kling |
2019-04-20 | Snake: Flesh out a basic snake game :^) | Andreas Kling |
2019-04-20 | Snake: Import skeleton of a new snake game. | Andreas Kling |