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path: root/Games/Snake/SnakeGame.h
AgeCommit message (Expand)Author
2020-06-10LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSizeAndreas Kling
2020-02-25AK: Make Vector use size_t for its size and capacityAndreas Kling
2020-02-23LibGUI: Remove parent parameter to GUI::Widget constructorAndreas Kling
2020-02-06LibGUI: Remove leading G from filenamesAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Rect from global namespaceAndreas Kling
2020-02-06LibDraw: Put all classes in the Gfx namespaceAndreas Kling
2020-02-02LibGUI: Put all classes in the GUI namespace and remove the leading GAndreas Kling
2020-02-02LibCore: Put all classes in the Core namespace and remove the leading CAndreas Kling
2020-01-18Meta: Add license header to source filesAndreas Kling
2019-09-21LibGUI: Convert custom widgets and subclasses to ObjectPtrAndreas Kling
2019-06-27Snake: Use NonnullRefPtrVector.Andreas Kling
2019-06-21AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.Andreas Kling
2019-05-28Add clang-format fileRobin Burchell
2019-04-20Snake: Show the highest score achieved so far (in this session.)Andreas Kling
2019-04-20Snake: Add some more fruit types.Andreas Kling
2019-04-20Snake: Try to only repaint the parts that actually changed between ticks.Andreas Kling
2019-04-20Snake: Use a vegetable icon for the fruit.Andreas Kling
2019-04-20Snake: Use a queue for the movement inputs.Andreas Kling
2019-04-20Snake: Flesh out a basic snake game :^)Andreas Kling
2019-04-20Snake: Import skeleton of a new snake game.Andreas Kling