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path: root/Games/Snake/SnakeGame.cpp
AgeCommit message (Expand)Author
2020-10-31LibGfx: Move FontDatabase from LibGUI to LibGfxAndreas Kling
2020-10-26Snake: Use the system default fixed-width fontAndreas Kling
2020-10-17Games: Use new format functions.asynts
2020-06-10LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSizeAndreas Kling
2020-03-07LibGUI: Move Icon and FontDatabase into the GUI namespaceShannon Booth
2020-02-25Snake: Persist high scoreTibor Nagy
2020-02-25AK: Make Vector use size_t for its size and capacityAndreas Kling
2020-02-23LibGUI: Remove parent parameter to GUI::Widget constructorAndreas Kling
2020-02-14LibGUI: Remove some header dependencies from Widget.hAndreas Kling
2020-02-06LibGUI: Remove leading G from filenamesAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Size from the global namespaceAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Rect from global namespaceAndreas Kling
2020-02-06LibGfx: Rename GraphicsBitmap.{cpp,h} => Bitmap.{cpp,h}Andreas Kling
2020-02-06LibGfx: Rename from LibDraw :^)Andreas Kling
2020-02-06LibDraw: Put all classes in the Gfx namespaceAndreas Kling
2020-02-02LibGUI: Put all classes in the GUI namespace and remove the leading GAndreas Kling
2020-02-02LibCore: Put all classes in the Core namespace and remove the leading CAndreas Kling
2020-01-18Meta: Add license header to source filesAndreas Kling
2019-07-18LibDraw: Introduce (formerly known as SharedGraphics.)Andreas Kling
2019-06-27Snake: Use NonnullRefPtrVector.Andreas Kling
2019-06-07Games: Run clang-format on everything.Andreas Kling
2019-04-20Snake: Show the highest score achieved so far (in this session.)Andreas Kling
2019-04-20Snake: Add some more fruit types.Andreas Kling
2019-04-20Snake: Tweak game speed so it's not too easy.Andreas Kling
2019-04-20Snake: Try to only repaint the parts that actually changed between ticks.Andreas Kling
2019-04-20Snake: Use a vegetable icon for the fruit.Andreas Kling
2019-04-20Snake: Clear the movement queue on game reset.Andreas Kling
2019-04-20Snake: Use a queue for the movement inputs.Andreas Kling
2019-04-20Snake: Flesh out a basic snake game :^)Andreas Kling
2019-04-20Snake: Import skeleton of a new snake game.Andreas Kling