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The Serenity Operating System 🐞
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Breakout
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2021-01-04
Everywhere: Use GUI::CommonActions::make_about_action()
Andreas Kling
2020-12-21
Breakout: Add player lives game mechanic and pause functionality
Brendan Coles
2020-12-21
Build: Embed application icons directly in the executables.
William Marlow
2020-12-15
Breakout: use pledge and unveil
Brendan Coles
2020-12-15
Breakout: randomize ball start trajectory and velocity
Brendan Coles
2020-12-02
Games: Added level select and aditional level to Breakout (#4302)
John Brehm
2020-11-10
Breakout: Add simple menu and about dialog :^)
Andreas Kling
2020-11-10
Breakout: Set the window icon
Andreas Kling
2020-11-10
Breakout: Turn off double-buffering
Andreas Kling
2020-11-10
Breakout: Change ball x velocity depending on where it hits paddle
Andreas Kling
2020-11-10
Breakout: Stop paddle movement when resetting it
Andreas Kling
2020-11-10
Breakout: Use floating point coordinates
Andreas Kling
2020-11-09
Breakout: Use the pending new ball rect for brick collision testing
Andreas Kling
2020-11-09
Breakout: Add a very simple breakout game :^)
Andreas Kling