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2020-07-16LibWeb: Require parent window argument for MessageBoxTom
Since the vast majority of message boxes should be modal, require the parent window to be passed in, which can be nullptr for the rare case that they don't. By it being the first argument, the default arguments also don't need to be explicitly stated in most cases, and it encourages passing in a parent window handle. Fix up several message boxes that should have been modal.
2020-07-04LibGUI: Turn GUI::Application::the() into a pointerAndreas Kling
During app teardown, the Application object may be destroyed before something else, and so having Application::the() return a reference was obscuring the truth about its lifetime. This patch makes the API more honest by returning a pointer. While this makes call sites look a bit more sketchy, do note that the global Application pointer only becomes null during app teardown.
2020-07-04LibGUI: Make GUI::Application a Core::ObjectAndreas Kling
Having this on the stack makes whole-program teardown iffy. Turning it into a Core::Object allows anyone who needs it to extends its lifetime.
2020-06-13AK: JsonParser improvementsMatthew Olsson
- Parsing invalid JSON no longer asserts Instead of asserting when coming across malformed JSON, JsonParser::parse now returns an Optional<JsonValue>. - Disallow trailing commas in JSON objects and arrays - No longer parse 'undefined', as that is a purely JS thing - No longer allow non-whitespace after anything consumed by the initial parse() call. Examples of things that were valid and no longer are: - undefineddfz - {"foo": 1}abcd - [1,2,3]4 - JsonObject.for_each_member now iterates in original insertion order
2020-06-10LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSizeAndreas Kling
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
2020-05-27LibGUI: Change GUI::KeyEvent::key() type to KeyCodeSergey Bugaev
...instead of a plain int. Yay for some type safety.
2020-05-21LibGUI: Get rid of Model::ColumnMetadata and always use auto-sizingAndreas Kling
Auto-sizing of view columns is now enabled by default. This removes the last remaining need for ColumnMetadata, so this patch gets rid of it.
2020-05-21LibGUI: Add Model::Role::TextAlignment and remove from ColumnMetadataAndreas Kling
2020-05-21LibGUI: Models should always specify font via Model::Role::FontAndreas Kling
This gets rid of one field in ColumnData. The goal is to get rid of all fields and lose ColumnData entirely.
2020-05-14Build: Switch to CMake :^)Sergey Bugaev
Closes https://github.com/SerenityOS/serenity/issues/2080
2020-05-12LibGUI: Include keyboard modifier state with button on_click callsAndreas Kling
This will allow you us to implement special behavior when Ctrl+clicking a button.
2020-04-21LibGUI: Make MenuBar a Core::ObjectAndreas Kling
This makes it show up in Inspector with all the menus inside it. :^)
2020-04-04LibGUI: Add MenuBar::add_menu(name)Andreas Kling
This allows us to construct menus in a more natural way: auto& file_menu = menubar->add_menu("File"); file_menu.add_action(...); Instead of the old way: auto file_menu = GUI::Menu::construct(); file_menu->add_action(...); menubar->add_menu(file_menu);
2020-03-04LibCore: Make Core::Object::add<ChildType> return a ChildType&Andreas Kling
Since the returned object is now owned by the callee object, we can simply vend a ChildType&. This allows us to use "." instead of "->" at the call site, which is quite nice. :^)
2020-03-04LibGUI: Use GUI::Window::set_main_widget<WidgetType>() in clientsAndreas Kling
2020-03-04LibGUI: Use set_layout<LayoutType>() in lots of client codeAndreas Kling
2020-03-03LibGUI: Remove Button& parameter from Button::on_click hookAndreas Kling
There was but a single user of this parameter and it's a bit tedious to write it out every time, so let's get rid of it.
2020-02-25AK: Make Vector use size_t for its size and capacityAndreas Kling
2020-02-23LibGUI: Remove parent parameter to GUI::Widget constructorAndreas Kling
2020-02-23Userspace: Use Core::Object::add() when building interfacesAndreas Kling
2020-02-16LibGUI: Add forwarding headerAndreas Kling
This patch adds <LibGUI/Forward.h> and uses it a bunch. It also dragged various header dependency reduction changes into it.
2020-02-15LibGUI: Reduce menu-related header dependenciesAndreas Kling
2020-02-06LibGUI: Remove leading G from filenamesAndreas Kling
2020-02-06LibCore: Remove leading C from filenamesAndreas Kling
2020-02-06LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayoutAndreas Kling
2020-02-06LibGUI: Add HorizontalSlider and VerticalSlider convenience classesAndreas Kling
2020-02-06LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()Andreas Kling
Code that just wants to open a Gfx::Bitmap from a file should not be calling the PNG codec directly.
2020-02-06LibGfx: Unpublish Gfx::Size from the global namespaceAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Point from global namespaceAndreas Kling
2020-02-06LibGfx: Unpublish Gfx::Rect from global namespaceAndreas Kling
2020-02-06LibGfx: Rename from LibDraw :^)Andreas Kling
2020-02-06LibDraw: Put all classes in the Gfx namespaceAndreas Kling
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
2020-02-02LibGUI: Put all classes in the GUI namespace and remove the leading GAndreas Kling
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02LibCore: Put all classes in the Core namespace and remove the leading CAndreas Kling
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
2020-02-02LibGUI: Add GHBoxLayout and GVBoxLayout convenience classesAndreas Kling
2020-01-27LibGUI: Add 64-bit signed integer support to GVariantAndreas Kling
What was previously the "Int" type is now "Int32" and "Int64".
2020-01-18Meta: Add license header to source filesAndreas Kling
As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header.
2019-12-25Build: support library and generator dependenciesjoshua stein
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each subdirectory Makefile listing the libraries needed for building/linking such as "LIB_DEPS = Core GUI Draw IPC Core". This adds each library as an -L and -l argument in LDFLAGS, but also adds the library.a file as a link dependency on the current $(PROGRAM). This causes the given library to be (re)built before linking the current $(PROGRAM), but will also re-link any binaries depending on that library when it is modified, when running make from the root directory. Also turn generator tools like IPCCompiler into dependencies on the files they generate, so they are built on-demand when a particular directory needs them. This all allows the root Makefile to just list directories and not care about the order, as all of the dependency tracking will figure it out.
2019-12-24LibGUI+LibDraw: Add "Palette" concept for scoped color themingAndreas Kling
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
2019-12-23WindowServer+LibGUI: Implement basic color themingAndreas Kling
Color themes are loaded from .ini files in /res/themes/ The theme can be switched from the "Themes" section in the system menu. The basic mechanism is that WindowServer broadcasts a SharedBuffer with all of the color values of the current theme. Clients receive this with the response to their initial WindowServer::Greet handshake. When the theme is changed, WindowServer tells everyone by sending out an UpdateSystemTheme message with a new SharedBuffer to use. This does feel somewhat bloated somehow, but I'm sure we can iterate on it over time and improve things. To get one of the theme colors, use the Color(SystemColor) constructor: painter.fill_rect(rect, SystemColor::HoverHighlight); Some things don't work 100% right without a reboot. Specifically, when constructing a GWidget, it will set its own background and foreground colors based on the current SystemColor::Window and SystemColor::Text. The widget is then stuck with these values, and they don't update on system theme change, only on app restart. All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-20Build: clean up build system, use one shared Makefilejoshua stein
Allow everything to be built from the top level directory with just 'make', cleaned with 'make clean', and installed with 'make install'. Also support these in any particular subdirectory. Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as it runs. Kernel and early host tools (IPCCompiler, etc.) are built as object.host.o so that they don't conflict with other things built with the cross-compiler.
2019-12-09LibGUI: Make GMenu inherit from CObjectAndreas Kling
This is primarily to make it possible to pass a GMenu* where a CObject* is expected.
2019-12-02WindowServer: Port to the new IPC systemAndreas Kling
This patch introduces code generation for the WindowServer IPC with its clients. The client/server endpoints are defined by the two .ipc files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc It now becomes significantly easier to add features and capabilities to WindowServer since you don't have to know nearly as much about all the intricate paths that IPC messages take between LibGUI and WSWindow. The new system also uses significantly less IPC bandwidth since we're now doing packed serialization instead of passing fixed-sized structs of ~600 bytes for each message. Some repaint coalescing optimizations are lost in this conversion and we'll need to look at how to implement those in the new world. The old CoreIPC::Client::Connection and CoreIPC::Server::Connection classes are removed by this patch and replaced by use of ConnectionNG, which will be renamed eventually. Goodbye, old WindowServer IPC. You served us well :^)
2019-09-22LibCore: Remove ObjectPtr in favor of RefPtrAndreas Kling
Now that CObject is fully ref-counted, just use RefPtr everywhere! :^)
2019-09-21LibCore: Convert CFile to ObjectPtrAndreas Kling
2019-09-21LibGUI: Convert custom widgets and subclasses to ObjectPtrAndreas Kling
2019-09-21LibGUI: Convert remaining random little things to ObjectPtrAndreas Kling
2019-09-21GButton: Convert most code to using ObjectPtr for GButtonAndreas Kling
2019-09-21LibGUI: Convert GWindow to ObjectPtrAndreas Kling
2019-09-21LibGUI: Convert GWidget to ObjectPtrAndreas Kling