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This patch introduces the concept of shadow bits. For every byte of
memory there is a corresponding shadow byte that contains metadata
about that memory.
Initially, the only metadata is whether the byte has been initialized
or not. That's represented by the least significant shadow bit.
Shadow bits travel together with regular values throughout the entire
CPU and MMU emulation. There are two main helper classes to facilitate
this: ValueWithShadow and ValueAndShadowReference.
ValueWithShadow<T> is basically a struct { T value; T shadow; } whereas
ValueAndShadowReference<T> is struct { T& value; T& shadow; }.
The latter is used as a wrapper around general-purpose registers, since
they can't use the plain ValueWithShadow memory as we need to be able
to address individual 8-bit and 16-bit subregisters (EAX, AX, AL, AH.)
Whenever a computation is made using uninitialized inputs, the result
is tainted and becomes uninitialized as well. This allows us to track
this state as it propagates throughout memory and registers.
This patch doesn't yet keep track of tainted flags, that will be an
important upcoming improvement to this.
I'm sure I've messed up some things here and there, but it seems to
basically work, so we have a place to start! :^)
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This patch introduces a "MallocTracer" to the UserspaceEmulator.
If this object is present on the Emulator, it can be notified whenever
the emulated program does a malloc() or free().
The notifications come in via a magic instruction sequence that we
embed in the LibC malloc() and free() functions. The sequence is:
"salc x2, push reg32 x2, pop reg32 x3"
The data about the malloc/free operation is in the three pushes.
We make sure the sequence is harmless when running natively.
Memory accesses on MmapRegion are then audited to see if they fall
inside a known-to-be-freed malloc chunk. If so, we complain loud
and red in the debugger output. :^)
This is very, very cool! :^)
It's also a whole lot slower than before, since now we're auditing
memory accesses against a new set of metadata. This will need to be
optimized (and running in this mode should be opt-in, perhaps even
a separate program, etc.)
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MmapRegion now supports using an mmap'ed file descriptor as backing.
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Here's the first time we get a taste of better information than the
real hardware can give us: unlike x86 CPUs, we can actually support
write-only memory, so now we do!
While this isn't immediately useful, it's still pretty cool. :^)
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