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Here goes the first attempt at using VisualBuilder to make an application.
There are many features missing that we are gonna have to implement,
noticeably custom widgets (for the glyph editor and glyph map widgets)
but this patch already moves most of the UI layout to a form file. :^)
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Further consolidation is of course possible, eg the Games/ programs
follow the same rules more or less.
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This makes it a bit easier to use AK templates out-of-tree.
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I need a layer somewhere between AK (usable both by userspace and kernel)
and LibGUI (usable by userspace except WindowServer.) So here's LibCore.
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Cooperate with the compiler to generate and execute the _init_array list
of constructor functions on userspace program statup. This took two days
to get working, my goodness. :^)
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This makes it more straightforward to build a cross-compiler toolchain.
Also move math stuff from LibC to LibM.
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My needs are really quite simple, so I'm just going to add what I need
as I go along. The first thing I needed was a simple box layout with
widgets being able to say whether they prefer fixed or fill for both
their vertical and horizontal sizes.
I also made a simple GStatusBar so FileManager can show how many bytes
worth of files are in the current directory.
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