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2021-11-14AK: Resolve clang-tidy readability-bool-conversion warningsAndrew Kaster
... In files included by Kernel/Process.cpp and Kernel/Thread.cpp
2021-10-15Kernel: Split ScopedCritical so header is platform independentJames Mintram
A new header file has been created in the Arch/ folder while the implementation has been moved into a CPP living in the X86 folder.
2021-10-14Kernel: Add per platform Processor.h headersJames Mintram
The platform independent Processor.h file includes the shared processor code and includes the specific platform header file. All references to the Arch/x86/Processor.h file have been replaced with a reference to Arch/Processor.h.
2021-06-24Kernel: Pull apart CPU.hHendiadyoin1
This does not add any functional changes
2021-04-23AK: Rename adopt() to adopt_ref()Andreas Kling
This makes it more symmetrical with adopt_own() (which is used to create a NonnullOwnPtr from the result of a naked new.)
2021-04-22Everything: Move to SPDX license identifiers in all files.Brian Gianforcaro
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-10AK+Everywhere: Make StdLibExtras templates less wrapper-yAnotherTest
This commit makes the user-facing StdLibExtras templates and utilities arguably more nice-looking by removing the need to reach into the wrapper structs generated by them to get the value/type needed. The C++ standard library had to invent `_v` and `_t` variants (likely because of backwards compat), but we don't need to cater to any codebase except our own, so might as well have good things for free. :^)
2021-03-21Kernel::CPU: Move headers into common directoryHendiadyoin1
Alot of code is shared between i386/i686/x86 and x86_64 and a lot probably will be used for compatability modes. So we start by moving the headers into one Directory. We will probalby be able to move some cpp files aswell.
2021-02-23Everywhere: Rename ASSERT => VERIFYAndreas Kling
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
2021-01-25Everywhere: Hook up remaining debug macros to Debug.h.asynts
2021-01-12AK: Simplify constructors and conversions from nullptr_tLenny Maiorani
Problem: - Many constructors are defined as `{}` rather than using the ` = default` compiler-provided constructor. - Some types provide an implicit conversion operator from `nullptr_t` instead of requiring the caller to default construct. This violates the C++ Core Guidelines suggestion to declare single-argument constructors explicit (https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit). Solution: - Change default constructors to use the compiler-provided default constructor. - Remove implicit conversion operators from `nullptr_t` and change usage to enforce type consistency without conversion.
2020-12-31AK: Fix some WeakPtr copy constructor variants not copying the linkTom
2020-12-31AK: Fix a race condition with WeakPtr<T>::strong_ref and destructionTom
Since RefPtr<T> decrements the ref counter to 0 and after that starts destructing the object, there is a window where the ref count is 0 and the weak references have not been revoked. Also change WeakLink to be able to obtain a strong reference concurrently and block revoking instead, which should happen a lot less often. Fixes a problem observed in #4621
2020-11-10AK: Make RefPtr, NonnullRefPtr, WeakPtr thread safeTom
This makes most operations thread safe, especially so that they can safely be used in the Kernel. This includes obtaining a strong reference from a weak reference, which now requires an explicit call to WeakPtr::strong_ref(). Another major change is that Weakable::make_weak_ref() may require the explicit target type. Previously we used reinterpret_cast in WeakPtr, assuming that it can be properly converted. But WeakPtr does not necessarily have the knowledge to be able to do this. Instead, we now ask the class itself to deliver a WeakPtr to the type that we want. Also, WeakLink is no longer specific to a target type. The reason for this is that we want to be able to safely convert e.g. WeakPtr<T> to WeakPtr<U>, and before this we just reinterpret_cast the internal WeakLink<T> to WeakLink<U>, which is a bold assumption that it would actually produce the correct code. Instead, WeakLink now operates on just a raw pointer and we only make those constructors/operators available if we can verify that it can be safely cast. In order to guarantee thread safety, we now use the least significant bit in the pointer for locking purposes. This also means that only properly aligned pointers can be used.
2020-08-30AK: Unbreak building with extra debug macrosBen Wiederhake
2020-07-04AK: Add Weakable::revoke_weak_ptrs()Andreas Kling
This allows you to clear all the WeakPtrs pointing at a Weakable *now* instead of waiting until the Weakable is destroyed.
2020-06-12AK: Remove useless castsSergey Bugaev
2020-02-15AK: Make sure that Weakable always has the same memory layoutAndreas Kling
Weakable objects ended up with differing memory layouts in some ports since they don't build with the DEBUG macro defined. Instead of forcing ports to define DEBUG, just put this behind a custom WEAKABLE_DEBUG macro and leave it always-on for now.
2020-01-25AK: Assert if trying to create a WeakPtr to an object being destroyedAndreas Kling
Trying to make_weak_ptr() on something that has begun destruction is very unlikely to be what you want. Let's assert if that scenario comes up so we can catch it immediately.
2020-01-18Meta: Add license header to source filesAndreas Kling
As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header.
2019-06-21AK: Rename Retainable.h => RefCounted.h.Andreas Kling
2019-06-21AK: Rename RetainPtr.h => RefPtr.h, Retained.h => NonnullRefPtr.h.Andreas Kling
2019-06-21AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr.Andreas Kling
2019-06-21AK: Rename Retainable => RefCounted.Andreas Kling
(And various related renames that go along with it.)
2019-05-28Add clang-format fileRobin Burchell
Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
2019-01-31Big, possibly complete sweep of naming changes.Andreas Kling
2018-10-13Start using WeakPtr for some of the WindowManager window pointers.Andreas Kling
2018-10-13Add WeakPtr/Weakable templates.Andreas Kling