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2022-01-17LibGL+LibSoftGPU: Implement the stencil bufferJelle Raaijmakers
This implements an 8-bit front stencil buffer. Stencil operations are SIMD optimized. LibGL changes include: * New `glStencilMask` and `glStencilMaskSeparate` functions * New context parameter `GL_STENCIL_CLEAR_VALUE`
2022-01-09AK/SIMD: Suppress psabi warnings and add explanatory commentStephan Unverwerth
2022-01-09AK: Add SIMDExtras.h with SIMD related functionsStephan Unverwerth
Adds a header to AK with helper functions for writing vectorized code. Co-authored-by: Hendiadyoin <leon2002.la@gmail.com>