Age | Commit message (Collapse) | Author |
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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This API was a mostly gratuitous deviation from POSIX that gave up some
portability in exchange for avoiding the occasional strlen().
I don't think that was actually achieving anything valuable, so let's
just chill out and have the same open() API as everyone else. :^)
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Let's adapt this class a bit better to how it's actually being used.
Instead of having valid/invalid states and storing an error in case
it's invalid, a MappedFile is now always valid, and the factory
function that creates it will return an OSError if mapping fails.
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This makes AK::MappedFile save the errno either open() or mmap() failed
with.
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As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
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We had two ways to get the data inside a ByteBuffer. That was silly.
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We only need an open FD while establishing the mapping,
and can close it immediately after mmap() call.
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Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
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