Age | Commit message (Collapse) | Author |
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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
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Grab the escaping logic from JSON string value serialization and use
it for serializing all keys and values.
Fixes #3917.
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While width-oriented integer types are nicer from the programmer's
perspective, we have to accept that C++ thinks in int/long/long long.
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* Add double number to object serializer
* Handle negative double numbers correctly
* Handle \r and \n in quoted strings independently
This improves the situation when keys contain \r or \n that currently
has the effect that "a\rkey" and "a\nkey" in an JSON object are the
same key value.
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Without this, bools will get implicitly converted to integers, which is
usually not what we want.
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This avoids constructing a temporary JsonValue just to append an int.
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This changes copyright holder to myself for the source code files that I've
created or have (almost) completely rewritten. Not included are the files
that were significantly changed by others even though it was me who originally
created them (think HtmlView), or the many other files I've contributed code to.
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As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
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Passing these through the generic JsonValue path was causing us to
instantiate temporary JsonValues that incurred a heap allocation.
This avoids that by adding specialized overloads for string types.
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These are two new types that allow serializing JSON on-the-fly
as it's generated, without building the whole JSON in memory
first.
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