Age | Commit message (Collapse) | Author |
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Having an alias function that only wraps another one is silly, and
keeping the more obvious name should flush out more uses of deprecated
strings.
No behavior change.
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This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
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We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
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This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.
This is a step towards integrating Jakt and AK types.
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This allows the provided callback to return an ErrorOr-like type to
propagate errors back to the caller.
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This allows us to eliminate a major source of infallible allocation in
the Kernel, as well as lay down the groundwork for OOM fallibility in
userland.
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As specified by clang-tidy.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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This simplifies creating a JsonArray from a Vector<T> (when there's a
JsonValue(T) constructor overload for T, that is).
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Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
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Instead of set(const JsonValue&) and set(JsonValue&&), just do
set(JsonValue) and let callers move() if they want. This removes some
ambiguity and the compiler is smart enough to optimize it anyway.
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As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
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This is helpful for anyone who knows up-front how many items are gonna
be appended to the JsonArray.
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This way, primitive JsonValue serialization is still handled by
JsonValue::serialize(), but JsonArray and JsonObject serialization
always goes through serializer classes. This is no less efficient
if you have the whole JSON in memory already.
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This makes it possible to use something other than a StringBuilder for
serialization (and to produce something other than a String.) :^)
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This helps avoid copying JsonValues during parsing.
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Sometimes it's easier to just work with a const Vector<JsonValue>&,
so give clients the option of doing that.
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And the variant that serializes into a StringBuilder is called serialize().
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This patch adds JsonValue, JsonObject and JsonArray. You can use them to
build up a JsonObject and then serialize it to a string via to_string().
This patch only implements encoding, no decoding yet.
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