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path: root/AK/CircularQueue.h
AgeCommit message (Expand)Author
2019-10-23AK: Make it possible to store complex types in a CircularQueueAndreas Kling
2019-10-20AK: Add CircularDeque.Drew Stratford
2019-05-28Add clang-format fileRobin Burchell
2019-04-20Snake: Clear the movement queue on game reset.Andreas Kling
2019-04-20Snake: Use a queue for the movement inputs.Andreas Kling
2019-04-14WindowServer: Move the CPU monitor thingy to its own class.Andreas Kling
2019-03-27WindowServer: Move the CPU usage graph updates to a secondary thread.Andreas Kling
2019-03-15AK: Add CircularQueue::at().Andreas Kling
2019-02-26WindowServer: Add a simple CPU usage graph to the global menu bar.Andreas Kling
2019-01-28Expose the kernel log buffer through /proc/dmesg.Andreas Kling
2018-12-03More coding style changes.Andreas Kling
2018-11-12Add primitive FIFO and hook it up to sys$pipe().Andreas Kling
2018-10-23Lots of hacking:Andreas Kling
2018-10-22Add a CircularQueue template class to AK.Andreas Kling