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CircularQueue.h
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2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-02-23
Everywhere: Rename ASSERT => VERIFY
Andreas Kling
2021-01-31
CircularQueue: Correctly pass args to enqueue
Lenny Maiorani
2020-08-26
AK: Add CircularDuplexStream class.
asynts
2020-02-26
CircularQueue: Move construct a T object instead of copy constructing it
howar6hill
2020-02-20
AK: Use size_t for CircularQueue and CircularDeque
Andreas Kling
2020-02-16
AK: Add missing include in CircularQueue.h
Andreas Kling
2020-01-18
Meta: Add license header to source files
Andreas Kling
2019-10-23
AK: Make it possible to store complex types in a CircularQueue
Andreas Kling
2019-10-20
AK: Add CircularDeque.
Drew Stratford
2019-05-28
Add clang-format file
Robin Burchell
2019-04-20
Snake: Clear the movement queue on game reset.
Andreas Kling
2019-04-20
Snake: Use a queue for the movement inputs.
Andreas Kling
2019-04-14
WindowServer: Move the CPU monitor thingy to its own class.
Andreas Kling
2019-03-27
WindowServer: Move the CPU usage graph updates to a secondary thread.
Andreas Kling
2019-03-15
AK: Add CircularQueue::at().
Andreas Kling
2019-02-26
WindowServer: Add a simple CPU usage graph to the global menu bar.
Andreas Kling
2019-01-28
Expose the kernel log buffer through /proc/dmesg.
Andreas Kling
2018-12-03
More coding style changes.
Andreas Kling
2018-11-12
Add primitive FIFO and hook it up to sys$pipe().
Andreas Kling
2018-10-23
Lots of hacking:
Andreas Kling
2018-10-22
Add a CircularQueue template class to AK.
Andreas Kling