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2021-05-05Solitaire: Add a GUI::Statusbar to the Solitaire windowTimothy Flynn
This will display the score (instead of updating the window title) and any hovered action text.
2021-05-05Solitaire: Only start timer when the timer event is neededTimothy Flynn
The timer is no longer used to trigger a paint event for all updates; it is only used to paint the new-game and game-over animations. So only run the timer during those events.
2021-05-05Solitaire: Refactor painting logic to accomodate to-be-added widgetsTimothy Flynn
A series of events led to this change: The goal is to add more widgets to the Solitaire GML, such as a GUI::Statusbar. To do so without this change, the window ends up with some black artifacts between the main Solitaire frame and the added elements, because the GML specifies the main widget to have fill_with_background_color=false. However, setting that property to true results in the background color of the widget interferring with the Solitaire frame trying to manually paint its background green. This results in flickering and some elements in the Solitaire frame being painted over by the main background color. To avoid all of that behavior, this sets fill_with_background_color=true and the Solitaire frame's background color to green in the GML. Further, the frame now only queues a paint update on the specific Gfx::Rect areas that need to be updated. This also means we no longer need to track if a stack of cards is dirty, because we only trigger a paint event for dirty stacks.
2021-05-05Solitaire: Don't invoke srand multiple timesTimothy Flynn
This doesn't need to be invoked each time the game wants something random.
2021-05-05Solitaire: Convert Solitaire GUI to a frameTimothy Flynn
Looks a bit nicer as a frame with inset edges.
2021-05-05Solitaire: Convert Solitaire window to be created from GMLTimothy Flynn
No functionial change here, but this more easily allows for adding GUI elements to the Solitaire window. This nests the SolitaireWidget as a child of the main window's widget so that the SolitaireWidget does not color the entire window green when it paints its background.
2021-05-05Solitaire: Place files in Solitaire namespace and rename main widgetTimothy Flynn
The purpose is to allow the Solitaire widget to be used in GML. The macro to register a widget requires a namespace, so this moves all files in the application to the Solitaire namespace. This also renames the SolitaireWidget class to Game - this is to avoid the redundancy / verbosity of typing "Solitaire::SolitaireWidget", and matches many other games in Serenity (Breakout, 2048, etc.).
2021-05-05Solitaire: Replace self-owned timer with Core::Object's timerTimothy Flynn
This is just a bit nicer than owning a separate timer in the Solitaire application because LibCore will prevent timer events from firing when e.g. the window is not visible. Therefore SolitaireWidget doesn't need need to check for such conditions.
2021-05-05Solitaire: Bump stacked cards down to reveal suitTimothy Flynn
Stacks of cards currently cover the suit completely and players must click-and-drag cards out of the way to see the suit beneath other cards. This bumps the stacks down a bit to let players peek the suit without having to take any action.
2021-05-05Meta: Enable linting of shell scripts under ToolchainBrian Gianforcaro
Now that everything under Toolchain is shellcheck clean, remove it from the exception list.
2021-05-05Toolchain: Fix expansion bugs and make BuildIt.sh shellcheck compliantBrian Gianforcaro
BuildIt.sh had a bunch of SC2086 errors, where we were not quoting variables in variable expansions. The logic being: Quoting variables prevents word splitting and glob expansion, and prevents the script from breaking when input contains spaces, line feeds, glob characters and such. Reference: https://github.com/koalaman/shellcheck/wiki/SC2086 As bcoles noticed in #6772, shellcheck actually found a real bug here, where the user's build directory included spaces. Close: #6772
2021-05-05Toolchain: Make BuildFuseExt2.sh shellcheck compliantBrian Gianforcaro
BuildFuseExt2.sh was saying it should be run under /bin/sh but it is using bash extensions like pushd/popd, ${BASH_SOURCE[0]}, etc. So just run it under bash to avoid any potential issues.
2021-05-05Toolchain: Make BuildPython.sh shellcheck compliantBrian Gianforcaro
Shellcheck is unable to source non-literal includes, so inform shellcheck to just ignore this include.
2021-05-05Base: Start LookupServer on bootSergey Bugaev
I can't say I like starting yet another thing on boot... but now that LookupServer provides mDNS (and optionaly DNS) services to other hosts, we have to start it on boot, not when the first local client connects.
2021-05-05LookupServer: Implement basic mDNS support :^)Sergey Bugaev
The implementation is extremely basic, and is far from fully conforming to the spec. Among other things, it does not really work in case there are multiple network adapters. Nevertheless, it works quite well for the simple case! You can now do this on your host machine: $ ping courage.local and same on your Serenity box: $ ping host-machine-name.local
2021-05-05LookupServer: Implement DNSName::operator==()Sergey Bugaev
2021-05-05Kernel: Implement IP multicast supportSergey Bugaev
An IP socket can now join a multicast group by using the IP_ADD_MEMBERSHIP sockopt, which will cause it to start receiving packets sent to the multicast address, even though this address does not belong to this host.
2021-05-05Meta: Add action to tweet each commit on pushIdan Horowitz
2021-05-05Kernel: Fix `write`s to `ProcFS` (#6879)Spencer Dixon
When using `sysctl` you can enable/disable values by writing to the ProcFS. Some drift must have occured where writing was failing due to a missing `set_mtime` call. Whenever one `write`'s a file the modified time (mtime) will be updated so we need to implement this interface in ProcFS.
2021-05-05Documentation: Update FAQ a bit and move it into Documentation/Andreas Kling
This was hiding on the serenityos.org website previously, where not many people found it. Let's put it in a more natural location, and also make sure to link to it from the README.
2021-05-05AK: Add a Variant<Ts...> implementationAli Mohammad Pur
Also adds an AK::Empty struct, because 'empty' variants are useful, but this implementation leaves that to the user (i.e. a variant cannot actually be empty, but it can contain an instance of Empty - i.e. a byte). Note that this is more of a constrained Any type, but they basically do the same things anyway :^)
2021-05-05AK: Export integer_sequence_generate_array()Ali Mohammad Pur
2021-05-05AK: Add min() and max() methods to Array<T, N>Ali Mohammad Pur
...That are only defined when min() and max() are defined on the elements.
2021-05-05Kernel: Modify TimeManagement::current_time(..) API so it can't fail. (#6869)Brian Gianforcaro
The fact that current_time can "fail" makes its use a bit awkward. All callers in the Kernel are trusted besides syscalls, so assert that they never get there, and make sure all current callers perform validation of the clock_id with TimeManagement::is_valid_clock_id(). I have fuzzed this change locally for a bit to make sure I didn't miss any obvious regression.
2021-05-05Kernel: Add Processor::is_bootstrap_processor() function, and use it. (#6871)Brian Gianforcaro
The variety of checks for Processor::id() == 0 could use some assistance in the readability department. This change adds a new function to represent this check, and replaces the comparison everywhere it's used.
2021-05-05Kernel: Remove shadowing member variable from FileDescriptionBlockerTom
FileDescriptionBlocker::m_should_block was shadowing the parent's FileBlocker::m_should_block variable, which would cause should_block() to return the wrong value. Found by @gunnarbeutner
2021-05-05LibWeb: Remove double comma in FrameLoader debug loggingIdan Horowitz
2021-05-05LibJS/Tests: Use hasOwnProperty() for duplicate test checkLinus Groh
The current way of doing this would also traverse the prototype chain, and therefore yield false positive results for keys like "toString".
2021-05-05Spreadsheet: Use shrink-to-fit for cell fg/bg color input layoutLinus Groh
This fixes an issue where the bottom of both color inputs was cut off due to insufficient, hardcoded height.
2021-05-05Base: Add manpage for groups(1)setepenre
2021-05-05Userland: Add groups programsetepenre
2021-05-05LibCore: Call setgrent before looping on groups in get_extra_gidssetepenre
2021-05-05Base: Fix typos and spelling errors in man pagesBrendan Coles
2021-05-05Base: Minor cleanup of a few man pages.Brian Gianforcaro
- Fix some typos and formatting. - Add links to Mitigations from unveil / pledge.
2021-05-05Base: Add a boot_parameters(7) to document kernel boot parameters.Brian Gianforcaro
2021-05-04LibWeb: Implement EventTarget.dispatchEventLuke
Used by Web Platform Tests to test events
2021-05-04LibWeb: Add Document.{images,embeds,plugins,links,forms,scripts}Luke
2021-05-04LibWeb: Use HTML-uppercased qualified name for the Element node nameLuke
For regular elements, this is just the qualified name. However, for HTML elements in HTML documents, it is the qualified name uppercased. This is used by jQuery to determine the document is an HTML document. Not having this made jQuery assume the document was XML, causing weird behaviour. To do this, an internal string of qualified name is created. This is to prevent constantly regenerating it. This is allowed by the spec. This is the same for the HTML-uppercased qualified name.
2021-05-04LibWeb: Add createDocument and createDocumentType for DOMImplementationLuke
Both required for the acid3 test. createDocument is used extensively in Web Platform Tests.
2021-05-04LibWeb: Add support for extended attributes on IDL parametersLuke
Also adds support for [LegacyNullToEmptyString] for parameters.
2021-05-04LibWeb: Expose HTMLInputElement.nameLuke
2021-05-04Meta: Remove link to man6 from man.serenityos.orgIdan Horowitz
We don't currently have any man6 entries.
2021-05-04Meta: Mention man.serenityos.org in the README :^)Linus Groh
2021-05-04Userland: Pledge wpath & cpath in straceSergey Bugaev
...while we open the output file.
2021-05-04Userland: Refactor head(1) to not use stdioSergey Bugaev
This fixes extensive copying data around, and also makes head(1) in bytes mode read exactly as much data as it needs. Also, rename --characters to --bytes: that's exactly what it does (actual character counting is way more complicated), and that's what the option is called in GNU coreutils. Fixes https://github.com/SerenityOS/serenity/issues/6852
2021-05-04AK: Make LEB128 capable of reading into any typeAli Mohammad Pur
And not just ssize_t/size_t. This is useful in cases where the output size is supposed to be larger than size_t.
2021-05-04AK: Move the LEB128 logic to AK and make it usable with InputStreamAli Mohammad Pur
2021-05-04Meta: Strip man prefix from generated man page directoriesIdan Horowitz
2021-05-04Meta: Use correct hrefs for man pages in man.serenityos.org/index.htmlIdan Horowitz
2021-05-04Meta: Track Meta/Websites/man.serenityos.org changes in manpages actionIdan Horowitz