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-rw-r--r--Userland/Services/WindowServer/WindowManager.cpp34
-rw-r--r--Userland/Services/WindowServer/WindowManager.h2
2 files changed, 13 insertions, 23 deletions
diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp
index dedd038dc7..7d0d9d6328 100644
--- a/Userland/Services/WindowServer/WindowManager.cpp
+++ b/Userland/Services/WindowServer/WindowManager.cpp
@@ -622,30 +622,25 @@ void WindowManager::notify_progress_changed(Window& window)
tell_wms_window_state_changed(window);
}
-bool WindowManager::pick_new_active_window(Window* previous_active)
+void WindowManager::pick_new_active_window(Window* previous_active)
{
- bool new_window_picked = false;
- Window* first_candidate = nullptr;
-
- for_each_visible_window_from_front_to_back([&](Window& candidate) {
+ Window* desktop = nullptr;
+ auto result = for_each_visible_window_from_front_to_back([&](Window& candidate) {
+ if (candidate.type() == WindowType::Desktop)
+ desktop = &candidate;
if (candidate.type() != WindowType::Normal)
return IterationDecision::Continue;
if (candidate.is_destroyed())
return IterationDecision::Continue;
- if (previous_active != first_candidate)
- first_candidate = &candidate;
if ((!previous_active && !candidate.is_capturing_input()) || (previous_active && !candidate.is_capturing_active_input_from(*previous_active))) {
set_active_window(&candidate);
- new_window_picked = true;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
- if (!new_window_picked) {
- set_active_window(first_candidate);
- new_window_picked = first_candidate != nullptr;
- }
- return new_window_picked;
+
+ if (result != IterationDecision::Break)
+ set_active_window(desktop);
}
void WindowManager::check_hide_geometry_overlay(Window& window)
@@ -1322,15 +1317,8 @@ void WindowManager::process_mouse_event(MouseEvent& event)
// 8. Hit test the window stack to see what's under the cursor.
auto result = current_window_stack().hit_test(event.position());
- if (!result.has_value()) {
- // No window is under the cursor.
- if (event.type() == Event::MouseDown) {
- // Clicked outside of any window -> no active window.
- // FIXME: Is this actually necessary? The desktop window should catch everything anyway.
- set_active_window(nullptr);
- }
+ if (!result.has_value())
return;
- }
process_mouse_event_for_window(result.value(), event);
}
@@ -1780,8 +1768,10 @@ void WindowManager::restore_active_input_window(Window* window)
if (!window)
window = active_window();
// If the current active window is also gone, pick some other window
- if (!window && pick_new_active_window(nullptr))
+ if (!window) {
+ pick_new_active_window(nullptr);
return;
+ }
if (window && !window->is_minimized() && window->is_visible())
set_active_input_window(window);
diff --git a/Userland/Services/WindowServer/WindowManager.h b/Userland/Services/WindowServer/WindowManager.h
index 37c919b195..4752f4c0af 100644
--- a/Userland/Services/WindowServer/WindowManager.h
+++ b/Userland/Services/WindowServer/WindowManager.h
@@ -371,7 +371,7 @@ private:
void tell_wm_about_window_icon(WMConnectionFromClient& conn, Window&);
void tell_wm_about_window_rect(WMConnectionFromClient& conn, Window&);
void tell_wm_about_current_window_stack(WMConnectionFromClient&);
- bool pick_new_active_window(Window*);
+ void pick_new_active_window(Window*);
bool sync_config_to_disk();