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-rw-r--r--Userland/Games/Pong/Game.h3
-rw-r--r--Userland/Games/Pong/main.cpp9
2 files changed, 10 insertions, 2 deletions
diff --git a/Userland/Games/Pong/Game.h b/Userland/Games/Pong/Game.h
index ef7a793688..ebde760724 100644
--- a/Userland/Games/Pong/Game.h
+++ b/Userland/Games/Pong/Game.h
@@ -28,6 +28,8 @@ public:
virtual ~Game() override = default;
+ void reset();
+
private:
Game();
@@ -37,7 +39,6 @@ private:
virtual void timer_event(Core::TimerEvent&) override;
virtual void track_mouse_move(Gfx::IntPoint const&) override;
- void reset();
void reset_ball(int serve_to_player);
void reset_paddles();
void tick();
diff --git a/Userland/Games/Pong/main.cpp b/Userland/Games/Pong/main.cpp
index fb3accfc3f..fc9fd1c8e4 100644
--- a/Userland/Games/Pong/main.cpp
+++ b/Userland/Games/Pong/main.cpp
@@ -37,10 +37,17 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_icon(app_icon.bitmap_for_size(16));
window->set_title("Pong");
window->set_double_buffering_enabled(false);
- (void)TRY(window->try_set_main_widget<Pong::Game>());
+ auto game = TRY(window->try_set_main_widget<Pong::Game>());
window->set_resizable(false);
auto game_menu = TRY(window->try_add_menu("&Game"));
+
+ TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
+ game->reset();
+ })));
+
+ TRY(game_menu->try_add_separator());
+
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
GUI::Application::the()->quit();
})));