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-rw-r--r--Userland/Services/WindowServer/Compositor.cpp37
-rw-r--r--Userland/Services/WindowServer/Window.cpp27
-rw-r--r--Userland/Services/WindowServer/WindowFrame.cpp210
-rw-r--r--Userland/Services/WindowServer/WindowFrame.h12
-rw-r--r--Userland/Services/WindowServer/WindowManager.cpp3
5 files changed, 222 insertions, 67 deletions
diff --git a/Userland/Services/WindowServer/Compositor.cpp b/Userland/Services/WindowServer/Compositor.cpp
index 55e4f6a2ae..5564f25ef4 100644
--- a/Userland/Services/WindowServer/Compositor.cpp
+++ b/Userland/Services/WindowServer/Compositor.cpp
@@ -151,7 +151,7 @@ void Compositor::compose()
// Mark window regions as dirty that need to be re-rendered
wm.for_each_visible_window_from_back_to_front([&](Window& window) {
- auto frame_rect = window.frame().rect();
+ auto frame_rect = window.frame().render_rect();
for (auto& dirty_rect : dirty_screen_rects.rects()) {
auto invalidate_rect = dirty_rect.intersected(frame_rect);
if (!invalidate_rect.is_empty()) {
@@ -173,12 +173,12 @@ void Compositor::compose()
if (transparency_rects.is_empty())
return IterationDecision::Continue;
- auto frame_rect = window.frame().rect();
+ auto frame_rect = window.frame().render_rect();
auto& dirty_rects = window.dirty_rects();
wm.for_each_visible_window_from_back_to_front([&](Window& w) {
if (&w == &window)
return IterationDecision::Continue;
- auto frame_rect2 = w.frame().rect();
+ auto frame_rect2 = w.frame().render_rect();
if (!frame_rect2.intersects(frame_rect))
return IterationDecision::Continue;
transparency_rects.for_each_intersected(w.dirty_rects(), [&](const Gfx::IntRect& intersected_dirty) {
@@ -206,6 +206,9 @@ void Compositor::compose()
auto cursor_rect = current_cursor_rect();
bool need_to_draw_cursor = false;
+ auto back_painter = *m_back_painter;
+ auto temp_painter = *m_temp_painter;
+
auto check_restore_cursor_back = [&](const Gfx::IntRect& rect) {
if (!need_to_draw_cursor && rect.intersects(cursor_rect)) {
// Restore what's behind the cursor if anything touches the area of the cursor
@@ -225,26 +228,18 @@ void Compositor::compose()
auto prepare_transparency_rect = [&](const Gfx::IntRect& rect) {
dbgln_if(COMPOSE_DEBUG, " -> flush transparent: {}", rect);
ASSERT(!flush_rects.intersects(rect));
- bool have_rect = false;
for (auto& r : flush_transparent_rects.rects()) {
- if (r == rect) {
- have_rect = true;
- break;
- }
+ if (r == rect)
+ return;
}
- if (!have_rect) {
- flush_transparent_rects.add(rect);
- check_restore_cursor_back(rect);
- }
+ flush_transparent_rects.add(rect);
+ check_restore_cursor_back(rect);
};
if (!m_cursor_back_bitmap || m_invalidated_cursor)
check_restore_cursor_back(cursor_rect);
- auto back_painter = *m_back_painter;
- auto temp_painter = *m_temp_painter;
-
auto paint_wallpaper = [&](Gfx::Painter& painter, const Gfx::IntRect& rect) {
// FIXME: If the wallpaper is opaque and covers the whole rect, no need to fill with color!
painter.fill_rect(rect, background_color);
@@ -277,7 +272,7 @@ void Compositor::compose()
});
auto compose_window = [&](Window& window) -> IterationDecision {
- auto frame_rect = window.frame().rect();
+ auto frame_rect = window.frame().render_rect();
if (!frame_rect.intersects(ws.rect()))
return IterationDecision::Continue;
auto frame_rects = frame_rect.shatter(window.rect());
@@ -849,7 +844,7 @@ bool Compositor::any_opaque_window_above_this_one_contains_rect(const Window& a_
return IterationDecision::Continue;
if (!window.is_opaque())
return IterationDecision::Continue;
- if (window.frame().rect().contains(rect)) {
+ if (window.frame().render_rect().contains(rect)) {
found_containing_window = true;
return IterationDecision::Break;
}
@@ -907,7 +902,7 @@ void Compositor::recompute_occlusions()
Gfx::DisjointRectSet visible_rects(screen_rect);
bool have_transparent = false;
WindowManager::the().for_each_visible_window_from_front_to_back([&](Window& w) {
- auto window_frame_rect = w.frame().rect().intersected(screen_rect);
+ auto window_frame_rect = w.frame().render_rect().intersected(screen_rect);
w.transparency_wallpaper_rects().clear();
auto& visible_opaque = w.opaque_rects();
auto& transparency_rects = w.transparency_rects();
@@ -948,7 +943,7 @@ void Compositor::recompute_occlusions()
if (w2.is_minimized())
return IterationDecision::Continue;
- auto window_frame_rect2 = w2.frame().rect().intersected(screen_rect);
+ auto window_frame_rect2 = w2.frame().render_rect().intersected(screen_rect);
auto covering_rect = window_frame_rect2.intersected(window_frame_rect);
if (covering_rect.is_empty())
return IterationDecision::Continue;
@@ -1026,7 +1021,7 @@ void Compositor::recompute_occlusions()
// Determine what transparent window areas need to render the wallpaper first
WindowManager::the().for_each_visible_window_from_back_to_front([&](Window& w) {
auto& transparency_wallpaper_rects = w.transparency_wallpaper_rects();
- if ((w.is_opaque() && w.frame().is_opaque()) || w.is_minimized()) {
+ if (w.is_minimized()) {
transparency_wallpaper_rects.clear();
return IterationDecision::Continue;
}
@@ -1053,7 +1048,7 @@ void Compositor::recompute_occlusions()
}
wm.for_each_visible_window_from_back_to_front([&](Window& w) {
- auto window_frame_rect = w.frame().rect().intersected(screen_rect);
+ auto window_frame_rect = w.frame().render_rect().intersected(screen_rect);
if (w.is_minimized() || window_frame_rect.is_empty())
return IterationDecision::Continue;
diff --git a/Userland/Services/WindowServer/Window.cpp b/Userland/Services/WindowServer/Window.cpp
index 50a37ddc4a..2d8889c7ea 100644
--- a/Userland/Services/WindowServer/Window.cpp
+++ b/Userland/Services/WindowServer/Window.cpp
@@ -268,7 +268,7 @@ void Window::set_minimized(bool minimized)
m_minimized = minimized;
update_menu_item_text(PopupMenuItem::Minimize);
Compositor::the().invalidate_occlusions();
- Compositor::the().invalidate_screen(frame().rect());
+ Compositor::the().invalidate_screen(frame().render_rect());
if (!blocking_modal_window())
start_minimize_animation();
if (!minimized)
@@ -323,7 +323,7 @@ void Window::set_opacity(float opacity)
m_opacity = opacity;
if (was_opaque != is_opaque())
Compositor::the().invalidate_occlusions();
- Compositor::the().invalidate_screen(frame().rect());
+ Compositor::the().invalidate_screen(frame().render_rect());
WindowManager::the().notify_opacity_changed(*this);
}
@@ -449,14 +449,17 @@ void Window::set_visible(bool b)
if (m_visible)
invalidate(true);
else
- Compositor::the().invalidate_screen(frame().rect());
+ Compositor::the().invalidate_screen(frame().render_rect());
}
void Window::invalidate(bool invalidate_frame)
{
m_invalidated = true;
m_invalidated_all = true;
- m_invalidated_frame |= invalidate_frame;
+ if (invalidate_frame && !m_invalidated_frame) {
+ m_invalidated_frame = true;
+ frame().set_dirty();
+ }
m_dirty_rects.clear();
Compositor::the().invalidate_window();
}
@@ -477,11 +480,14 @@ bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
if (rect.is_empty())
return false;
if (m_invalidated_all) {
- m_invalidated_frame |= with_frame;
+ if (with_frame && !m_invalidated_frame) {
+ m_invalidated_frame = true;
+ frame().set_dirty();
+ }
return false;
}
- auto outer_rect = frame().rect();
+ auto outer_rect = frame().render_rect();
auto inner_rect = rect;
inner_rect.move_by(position());
// FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
@@ -490,7 +496,10 @@ bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
return false;
m_invalidated = true;
- m_invalidated_frame |= with_frame;
+ if (with_frame && !m_invalidated_frame) {
+ m_invalidated_frame = true;
+ frame().set_dirty();
+ }
m_dirty_rects.add(inner_rect.translated(-outer_rect.location()));
return true;
}
@@ -499,11 +508,11 @@ void Window::prepare_dirty_rects()
{
if (m_invalidated_all) {
if (m_invalidated_frame)
- m_dirty_rects = frame().rect();
+ m_dirty_rects = frame().render_rect();
else
m_dirty_rects = rect();
} else {
- m_dirty_rects.move_by(frame().rect().location());
+ m_dirty_rects.move_by(frame().render_rect().location());
}
}
diff --git a/Userland/Services/WindowServer/WindowFrame.cpp b/Userland/Services/WindowServer/WindowFrame.cpp
index 77b1863ffc..fde785ee60 100644
--- a/Userland/Services/WindowServer/WindowFrame.cpp
+++ b/Userland/Services/WindowServer/WindowFrame.cpp
@@ -56,10 +56,20 @@ static Gfx::Bitmap* s_minimize_icon;
static Gfx::Bitmap* s_maximize_icon;
static Gfx::Bitmap* s_restore_icon;
static Gfx::Bitmap* s_close_icon;
+static Gfx::Bitmap* s_window_shadow;
static String s_last_title_button_icons_path;
static int s_last_title_button_icons_scale;
+static String s_last_window_shadow_path;
+
+static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect)
+{
+ if (window.is_frameless())
+ return rect;
+ return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette());
+}
+
WindowFrame::WindowFrame(Window& window)
: m_window(window)
{
@@ -94,6 +104,7 @@ WindowFrame::~WindowFrame()
void WindowFrame::set_button_icons()
{
+ m_dirty = true;
if (m_window.is_frameless())
return;
@@ -104,6 +115,8 @@ void WindowFrame::set_button_icons()
if (!s_minimize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-minimize.png");
+ if (s_minimize_icon)
+ s_minimize_icon->unref();
if (!(s_minimize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_minimize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/downward-triangle.png", icons_scale).leak_ref();
full_path.clear();
@@ -111,6 +124,8 @@ void WindowFrame::set_button_icons()
if (!s_maximize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-maximize.png");
+ if (s_maximize_icon)
+ s_maximize_icon->unref();
if (!(s_maximize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_maximize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/upward-triangle.png", icons_scale).leak_ref();
full_path.clear();
@@ -118,6 +133,8 @@ void WindowFrame::set_button_icons()
if (!s_restore_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-restore.png");
+ if (s_restore_icon)
+ s_restore_icon->unref();
if (!(s_restore_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_restore_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png", icons_scale).leak_ref();
full_path.clear();
@@ -125,6 +142,8 @@ void WindowFrame::set_button_icons()
if (!s_close_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-close.png");
+ if (s_close_icon)
+ s_close_icon->unref();
if (!(s_close_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_close_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png", icons_scale).leak_ref();
full_path.clear();
@@ -138,6 +157,26 @@ void WindowFrame::set_button_icons()
s_last_title_button_icons_path = icons_path;
s_last_title_button_icons_scale = icons_scale;
+
+ String window_shadow_path = WindowManager::the().palette().window_shadow_path();
+ if (!s_window_shadow || s_window_shadow->scale() != icons_scale || s_last_window_shadow_path != window_shadow_path) {
+ s_window_shadow = Gfx::Bitmap::load_from_file(window_shadow_path, icons_scale).leak_ref();
+ }
+ s_last_window_shadow_path = window_shadow_path;
+}
+
+Gfx::Bitmap* WindowFrame::window_shadow() const
+{
+ if (m_window.type() == WindowType::Desktop)
+ return nullptr;
+ return s_window_shadow;
+}
+
+bool WindowFrame::frame_has_alpha() const
+{
+ if (auto* shadow_bitmap = window_shadow(); shadow_bitmap && shadow_bitmap->format() == Gfx::BitmapFormat::RGBA32)
+ return true;
+ return false;
}
void WindowFrame::did_set_maximized(Badge<Window>, bool maximized)
@@ -205,7 +244,7 @@ void WindowFrame::paint(Gfx::Painter& painter, const Gfx::IntRect& rect)
{
render_to_cache();
- auto frame_rect = this->rect();
+ auto frame_rect = render_rect();
auto window_rect = m_window.rect();
if (m_top_bottom) {
@@ -265,48 +304,62 @@ void WindowFrame::render_to_cache()
{
if (!m_dirty)
return;
- m_dirty = true;
+ m_dirty = false;
- static RefPtr<Gfx::Bitmap> s_tmp_bitmap;
+ static Gfx::Bitmap* s_tmp_bitmap;
auto frame_rect = rect();
+ auto total_frame_rect = frame_rect;
+ auto* shadow_bitmap = inflate_for_shadow(total_frame_rect, m_shadow_offset);
auto window_rect = m_window.rect();
auto scale = Screen::the().scale_factor();
- if (!s_tmp_bitmap || !s_tmp_bitmap->size().contains(frame_rect.size()) || s_tmp_bitmap->scale() != scale)
- s_tmp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, frame_rect.size(), scale);
+ if (!s_tmp_bitmap || !s_tmp_bitmap->size().contains(total_frame_rect.size()) || s_tmp_bitmap->scale() != scale) {
+ if (s_tmp_bitmap)
+ s_tmp_bitmap->unref();
+ s_tmp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, total_frame_rect.size(), scale).leak_ref();
+ }
Gfx::Painter painter(*s_tmp_bitmap);
- painter.fill_rect({ { 0, 0 }, frame_rect.size() }, Color::White);
- render(painter);
+ for (auto& rect : total_frame_rect.shatter(window_rect))
+ painter.clear_rect({ rect.location() - total_frame_rect.location(), rect.size() }, { 255, 255, 255, 0 });
+
+ if (shadow_bitmap)
+ paint_simple_rect_shadow(painter, { { 0, 0 }, total_frame_rect.size() }, *shadow_bitmap);
- auto top_bottom_height = frame_rect.height() - window_rect.height();
+ {
+ Gfx::PainterStateSaver save(painter);
+ painter.translate(m_shadow_offset);
+ render(painter);
+ }
+
+ auto top_bottom_height = total_frame_rect.height() - window_rect.height();
if (top_bottom_height > 0) {
- if (!m_top_bottom || m_top_bottom->width() != frame_rect.width() || m_top_bottom->height() != top_bottom_height || m_top_bottom->scale() != scale)
- m_top_bottom = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { frame_rect.width(), top_bottom_height }, scale);
- m_bottom_y = window_rect.y() - frame_rect.y();
+ if (!m_top_bottom || m_top_bottom->width() != total_frame_rect.width() || m_top_bottom->height() != top_bottom_height || m_top_bottom->scale() != scale)
+ m_top_bottom = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { total_frame_rect.width(), top_bottom_height }, scale);
+ m_bottom_y = window_rect.y() - total_frame_rect.y();
ASSERT(m_bottom_y >= 0);
Gfx::Painter top_bottom_painter(*m_top_bottom);
if (m_bottom_y > 0)
- top_bottom_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, 0, frame_rect.width(), m_bottom_y });
+ top_bottom_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, 0, total_frame_rect.width(), m_bottom_y }, 1.0, false);
if (m_bottom_y < top_bottom_height)
- top_bottom_painter.blit({ 0, m_bottom_y }, *s_tmp_bitmap, { 0, frame_rect.height() - (frame_rect.bottom() - window_rect.bottom()), frame_rect.width(), top_bottom_height - m_bottom_y });
+ top_bottom_painter.blit({ 0, m_bottom_y }, *s_tmp_bitmap, { 0, total_frame_rect.height() - (total_frame_rect.bottom() - window_rect.bottom()), total_frame_rect.width(), top_bottom_height - m_bottom_y }, 1.0, false);
} else {
m_top_bottom = nullptr;
m_bottom_y = 0;
}
- auto left_right_width = frame_rect.width() - window_rect.width();
+ auto left_right_width = total_frame_rect.width() - window_rect.width();
if (left_right_width > 0) {
- if (!m_left_right || m_left_right->height() != frame_rect.height() || m_left_right->width() != left_right_width || m_left_right->scale() != scale)
- m_left_right = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { left_right_width, frame_rect.height() }, scale);
- m_right_x = window_rect.x() - frame_rect.x();
+ if (!m_left_right || m_left_right->height() != total_frame_rect.height() || m_left_right->width() != left_right_width || m_left_right->scale() != scale)
+ m_left_right = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { left_right_width, total_frame_rect.height() }, scale);
+ m_right_x = window_rect.x() - total_frame_rect.x();
ASSERT(m_right_x >= 0);
Gfx::Painter left_right_painter(*m_left_right);
if (m_right_x > 0)
- left_right_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, m_bottom_y, m_right_x, window_rect.height() });
+ left_right_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, m_bottom_y, m_right_x, window_rect.height() }, 1.0, false);
if (m_right_x < left_right_width)
- left_right_painter.blit({ m_right_x, 0 }, *s_tmp_bitmap, { (window_rect.right() - frame_rect.x()) + 1, m_bottom_y, frame_rect.width() - (frame_rect.right() - window_rect.right()), window_rect.height() });
+ left_right_painter.blit({ m_right_x, 0 }, *s_tmp_bitmap, { (window_rect.right() - total_frame_rect.x()) + 1, m_bottom_y, total_frame_rect.width() - (total_frame_rect.right() - window_rect.right()), window_rect.height() }, 1.0, false);
} else {
m_left_right = nullptr;
m_right_x = 0;
@@ -321,30 +374,45 @@ void WindowFrame::set_opacity(float opacity)
m_opacity = opacity;
if (was_opaque != is_opaque())
Compositor::the().invalidate_occlusions();
- Compositor::the().invalidate_screen(rect());
+ Compositor::the().invalidate_screen(render_rect());
WindowManager::the().notify_opacity_changed(m_window);
}
-static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect)
+Gfx::IntRect WindowFrame::inflated_for_shadow(const Gfx::IntRect& frame_rect) const
{
- if (window.is_frameless())
- return rect;
- return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette());
+ if (auto* shadow = window_shadow()) {
+ auto total_shadow_size = shadow->height();
+ return frame_rect.inflated(total_shadow_size, total_shadow_size);
+ }
+ return frame_rect;
}
-static Gfx::IntRect frame_rect_for_window(Window& window)
+Gfx::Bitmap* WindowFrame::inflate_for_shadow(Gfx::IntRect& frame_rect, Gfx::IntPoint& shadow_offset) const
{
- return frame_rect_for_window(window, window.rect());
+ auto* shadow = window_shadow();
+ if (shadow) {
+ auto total_shadow_size = shadow->height();
+ frame_rect.inflate(total_shadow_size, total_shadow_size);
+ auto offset = total_shadow_size / 2;
+ shadow_offset = { offset, offset };
+ } else {
+ shadow_offset = {};
+ }
+ return shadow;
}
Gfx::IntRect WindowFrame::rect() const
{
- return frame_rect_for_window(m_window);
+ return frame_rect_for_window(m_window, m_window.rect());
+}
+
+Gfx::IntRect WindowFrame::render_rect() const
+{
+ return inflated_for_shadow(rect());
}
void WindowFrame::invalidate_title_bar()
{
- m_dirty = true;
invalidate(title_bar_rect());
}
@@ -353,6 +421,7 @@ void WindowFrame::invalidate(Gfx::IntRect relative_rect)
auto frame_rect = rect();
auto window_rect = m_window.rect();
relative_rect.move_by(frame_rect.x() - window_rect.x(), frame_rect.y() - window_rect.y());
+ m_dirty = true;
m_window.invalidate(relative_rect, true);
}
@@ -360,15 +429,15 @@ void WindowFrame::notify_window_rect_changed(const Gfx::IntRect& old_rect, const
{
layout_buttons();
- auto old_frame_rect = frame_rect_for_window(m_window, old_rect);
- auto new_frame_rect = frame_rect_for_window(m_window, new_rect);
- if (old_frame_rect.width() != new_frame_rect.width())
+ auto old_frame_rect = inflated_for_shadow(frame_rect_for_window(m_window, old_rect));
+ auto new_frame_rect = inflated_for_shadow(frame_rect_for_window(m_window, new_rect));
+ if (old_frame_rect.size() != new_frame_rect.size())
m_dirty = true;
auto& compositor = Compositor::the();
- for (auto& dirty : old_frame_rect.shatter(rect()))
+ for (auto& dirty : old_frame_rect.shatter(new_frame_rect))
compositor.invalidate_screen(dirty);
if (!m_window.is_opaque())
- compositor.invalidate_screen(rect());
+ compositor.invalidate_screen(new_frame_rect);
compositor.invalidate_occlusions();
@@ -491,4 +560,79 @@ void WindowFrame::start_flash_animation()
m_flash_timer->start();
}
+void WindowFrame::paint_simple_rect_shadow(Gfx::Painter& painter, const Gfx::IntRect& containing_rect, const Gfx::Bitmap& shadow_bitmap) const
+{
+ // The layout of the shadow_bitmap is defined like this:
+ // +---------+----+---------+----+----+----+
+ // | TL | T | TR | LT | L | LB |
+ // +---------+----+---------+----+----+----+
+ // | BL | B | BR | RT | R | RB |
+ // +---------+----+---------+----+----+----+
+ // Located strictly on the top or bottom of the rectangle, above or below of the content:
+ // TL = top-left T = top TR = top-right
+ // BL = bottom-left B = bottom BR = bottom-right
+ // Located on the left or right of the rectangle, but not above or below of the content:
+ // LT = left-top L = left LB = left-bottom
+ // RT = right-top R = right RB = right-bottom
+ // So, the bitmap has two rows and 6 column, two of which are twice as wide.
+ // The height divided by two defines a cell size, and width of each
+ // column must be the same as the height of the cell, except for the
+ // first an third column, which are twice as wide.
+ if (shadow_bitmap.height() % 2 != 0) {
+ dbgln("Can't paint simple rect shadow, shadow bitmap height {} is not even", shadow_bitmap.height());
+ return;
+ }
+ auto base_size = shadow_bitmap.height() / 2;
+ if (shadow_bitmap.width() != base_size * (6 + 2)) {
+ if (shadow_bitmap.width() % base_size != 0)
+ dbgln("Can't paint simple rect shadow, shadow bitmap width {} is not a multiple of {}", shadow_bitmap.width(), base_size);
+ else
+ dbgln("Can't paint simple rect shadow, shadow bitmap width {} but expected {}", shadow_bitmap.width(), base_size * (6 + 2));
+ return;
+ }
+
+ // The containing_rect should have been inflated appropriately
+ ASSERT(containing_rect.size().contains(Gfx::IntSize { base_size, base_size }));
+
+ auto half_width = containing_rect.width() / 2;
+ auto paint_horizontal = [&](int y, int src_row) {
+ Gfx::PainterStateSaver save(painter);
+ painter.add_clip_rect({ containing_rect.left(), y, containing_rect.width(), base_size });
+ int corner_piece_width = base_size * 2;
+ int left_corners_right = min(half_width, corner_piece_width);
+ int right_corners_left = max(half_width, containing_rect.width() - corner_piece_width);
+ painter.blit({ containing_rect.left() + left_corners_right - corner_piece_width, y }, shadow_bitmap, { 0, src_row * base_size, corner_piece_width, base_size });
+ painter.blit({ containing_rect.left() + right_corners_left, y }, shadow_bitmap, { corner_piece_width + base_size, src_row * base_size, corner_piece_width, base_size });
+ for (int x = left_corners_right; x < right_corners_left; x += base_size) {
+ auto width = min(right_corners_left - x, base_size);
+ painter.blit({ containing_rect.left() + x, y }, shadow_bitmap, { corner_piece_width, src_row * base_size, width, base_size });
+ }
+ };
+
+ paint_horizontal(containing_rect.top(), 0);
+ paint_horizontal(containing_rect.bottom() - base_size + 1, 1);
+
+ auto sides_height = containing_rect.height() - 2 * base_size;
+ auto half_height = sides_height / 2;
+ auto paint_vertical = [&](int x, int src_row) {
+ Gfx::PainterStateSaver save(painter);
+ painter.add_clip_rect({ x, containing_rect.y() + base_size, base_size, containing_rect.height() - 2 * base_size });
+ int top_corners_bottom = base_size + min(half_height, base_size);
+ int top_corner_height = top_corners_bottom - base_size;
+ int bottom_corners_top = base_size + max(half_height, sides_height - base_size);
+ int bottom_corner_height = sides_height + base_size - bottom_corners_top;
+ painter.blit({ x, containing_rect.top() + top_corners_bottom - top_corner_height }, shadow_bitmap, { base_size * 5, src_row * base_size, base_size, top_corner_height });
+ painter.blit({ x, containing_rect.top() + bottom_corners_top }, shadow_bitmap, { base_size * 7, src_row * base_size + base_size - bottom_corner_height, base_size, bottom_corner_height });
+ if (sides_height > 2 * base_size) {
+ for (int y = top_corners_bottom; y < bottom_corners_top; y += base_size) {
+ auto height = min(bottom_corners_top - y, base_size);
+ painter.blit({ x, containing_rect.top() + y }, shadow_bitmap, { base_size * 6, src_row * base_size, base_size, height });
+ }
+ }
+ };
+
+ paint_vertical(containing_rect.left(), 0);
+ paint_vertical(containing_rect.right() - base_size + 1, 1);
+}
+
}
diff --git a/Userland/Services/WindowServer/WindowFrame.h b/Userland/Services/WindowServer/WindowFrame.h
index 808bc1be82..6cd8917855 100644
--- a/Userland/Services/WindowServer/WindowFrame.h
+++ b/Userland/Services/WindowServer/WindowFrame.h
@@ -45,6 +45,7 @@ public:
~WindowFrame();
Gfx::IntRect rect() const;
+ Gfx::IntRect render_rect() const;
void paint(Gfx::Painter&, const Gfx::IntRect&);
void render(Gfx::Painter&);
void render_to_cache();
@@ -64,7 +65,7 @@ public:
void start_flash_animation();
- bool has_alpha_channel() const { return m_has_alpha_channel; }
+ bool has_alpha_channel() const { return m_has_alpha_channel || frame_has_alpha(); }
void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
void set_opacity(float);
@@ -79,14 +80,19 @@ public:
return true;
}
- void scale_changed()
+ void set_dirty()
{
m_dirty = true;
}
private:
+ void paint_simple_rect_shadow(Gfx::Painter&, const Gfx::IntRect&, const Gfx::Bitmap&) const;
void paint_notification_frame(Gfx::Painter&);
void paint_normal_frame(Gfx::Painter&);
+ Gfx::Bitmap* window_shadow() const;
+ bool frame_has_alpha() const;
+ Gfx::IntRect inflated_for_shadow(const Gfx::IntRect&) const;
+ Gfx::Bitmap* inflate_for_shadow(Gfx::IntRect&, Gfx::IntPoint&) const;
Gfx::WindowTheme::WindowState window_state_for_theme() const;
@@ -96,6 +102,8 @@ private:
Button* m_maximize_button { nullptr };
Button* m_minimize_button { nullptr };
+ Gfx::IntPoint m_shadow_offset {};
+
RefPtr<Gfx::Bitmap> m_top_bottom;
RefPtr<Gfx::Bitmap> m_left_right;
int m_bottom_y { 0 }; // y-offset in m_top_bottom for the bottom half
diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp
index 2c52c695c0..9736908298 100644
--- a/Userland/Services/WindowServer/WindowManager.cpp
+++ b/Userland/Services/WindowServer/WindowManager.cpp
@@ -270,7 +270,7 @@ void WindowManager::remove_window(Window& window)
if (active == &window || active_input == &window || (active && window.is_descendant_of(*active)) || (active_input && active_input != active && window.is_descendant_of(*active_input)))
pick_new_active_window(&window);
- Compositor::the().invalidate_screen(window.frame().rect());
+ Compositor::the().invalidate_screen(window.frame().render_rect());
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh();
@@ -1517,7 +1517,6 @@ void WindowManager::reload_icon_bitmaps_after_scale_change(bool allow_hidpi_icon
for_each_window([&](Window& window) {
auto& window_frame = window.frame();
window_frame.set_button_icons();
- window_frame.scale_changed();
return IterationDecision::Continue;
});
}