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path: root/Userland/Services/WindowServer/Compositor.h
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Diffstat (limited to 'Userland/Services/WindowServer/Compositor.h')
-rw-r--r--Userland/Services/WindowServer/Compositor.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/Userland/Services/WindowServer/Compositor.h b/Userland/Services/WindowServer/Compositor.h
index 187e9ab272..8a9b238fd2 100644
--- a/Userland/Services/WindowServer/Compositor.h
+++ b/Userland/Services/WindowServer/Compositor.h
@@ -58,7 +58,7 @@ struct CompositorScreenData {
void init_bitmaps(Compositor&, Screen&);
void flip_buffers(Screen&);
- void draw_cursor(Screen&, const Gfx::IntRect&);
+ void draw_cursor(Screen&, Gfx::IntRect const&);
bool restore_cursor_back(Screen&, Gfx::IntRect&);
template<typename F>
@@ -96,22 +96,22 @@ public:
void compose();
void invalidate_window();
void invalidate_screen();
- void invalidate_screen(const Gfx::IntRect&);
+ void invalidate_screen(Gfx::IntRect const&);
void invalidate_screen(Gfx::DisjointRectSet const&);
void screen_resolution_changed();
- bool set_background_color(const String& background_color);
+ bool set_background_color(String const& background_color);
- bool set_wallpaper_mode(const String& mode);
+ bool set_wallpaper_mode(String const& mode);
bool set_wallpaper(RefPtr<Gfx::Bitmap>);
RefPtr<Gfx::Bitmap> wallpaper_bitmap() const { return m_wallpaper; }
void invalidate_cursor(bool = false);
Gfx::IntRect current_cursor_rect() const;
- const Cursor* current_cursor() const { return m_current_cursor; }
- void current_cursor_was_reloaded(const Cursor* new_cursor) { m_current_cursor = new_cursor; }
+ Cursor const* current_cursor() const { return m_current_cursor; }
+ void current_cursor_was_reloaded(Cursor const* new_cursor) { m_current_cursor = new_cursor; }
void increment_display_link_count(Badge<ConnectionFromClient>);
void decrement_display_link_count(Badge<ConnectionFromClient>);
@@ -174,8 +174,8 @@ public:
void did_construct_window_manager(Badge<WindowManager>);
- const Gfx::Bitmap* cursor_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
- const Gfx::Bitmap& front_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
+ Gfx::Bitmap const* cursor_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
+ Gfx::Bitmap const& front_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
Gfx::Color color_at_position(Badge<ConnectionFromClient>, Screen&, Gfx::IntPoint const&) const;
void register_animation(Badge<Animation>, Animation&);
@@ -202,7 +202,7 @@ private:
void start_compose_async_timer();
void recompute_overlay_rects();
void recompute_occlusions();
- void change_cursor(const Cursor*);
+ void change_cursor(Cursor const*);
void flush(Screen&);
Gfx::IntPoint window_transition_offset(Window&);
void update_animations(Screen&, Gfx::DisjointRectSet& flush_rects);
@@ -230,7 +230,7 @@ private:
WallpaperMode m_wallpaper_mode { WallpaperMode::Unchecked };
RefPtr<Gfx::Bitmap> m_wallpaper;
- const Cursor* m_current_cursor { nullptr };
+ Cursor const* m_current_cursor { nullptr };
Screen* m_current_cursor_screen { nullptr };
unsigned m_current_cursor_frame { 0 };
RefPtr<Core::Timer> m_cursor_timer;