diff options
Diffstat (limited to 'Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp')
-rw-r--r-- | Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp b/Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp index 363bdeeec5..343a8c2a0b 100644 --- a/Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp +++ b/Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp @@ -4,26 +4,26 @@ * SPDX-License-Identifier: BSD-2-Clause */ -#include <LibWeb/HTML/Window.h> +#include <LibWeb/Bindings/Intrinsics.h> #include <LibWeb/WebGL/WebGLContextEvent.h> namespace Web::WebGL { -WebGLContextEvent* WebGLContextEvent::create(HTML::Window& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init) +WebGLContextEvent* WebGLContextEvent::create(JS::Realm& realm, FlyString const& event_name, WebGLContextEventInit const& event_init) { - return window_object.heap().allocate<WebGLContextEvent>(window_object.realm(), window_object, event_name, event_init); + return realm.heap().allocate<WebGLContextEvent>(realm, realm, event_name, event_init); } -WebGLContextEvent* WebGLContextEvent::create_with_global_object(HTML::Window& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init) +WebGLContextEvent* WebGLContextEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, WebGLContextEventInit const& event_init) { - return create(window_object, event_name, event_init); + return create(realm, event_name, event_init); } -WebGLContextEvent::WebGLContextEvent(HTML::Window& window_object, FlyString const& type, WebGLContextEventInit const& event_init) - : DOM::Event(window_object, type, event_init) +WebGLContextEvent::WebGLContextEvent(JS::Realm& realm, FlyString const& type, WebGLContextEventInit const& event_init) + : DOM::Event(realm, type, event_init) , m_status_message(event_init.status_message) { - set_prototype(&window_object.cached_web_prototype("WebGLContextEvent")); + set_prototype(&Bindings::cached_web_prototype(realm, "WebGLContextEvent")); } WebGLContextEvent::~WebGLContextEvent() = default; |