summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibWeb/SVG/SVGContext.h
diff options
context:
space:
mode:
Diffstat (limited to 'Userland/Libraries/LibWeb/SVG/SVGContext.h')
-rw-r--r--Userland/Libraries/LibWeb/SVG/SVGContext.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/Userland/Libraries/LibWeb/SVG/SVGContext.h b/Userland/Libraries/LibWeb/SVG/SVGContext.h
new file mode 100644
index 0000000000..ec7fe72eff
--- /dev/null
+++ b/Userland/Libraries/LibWeb/SVG/SVGContext.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+namespace Web {
+
+class SVGContext {
+public:
+ SVGContext()
+ {
+ m_states.append(State());
+ }
+
+ const Gfx::Color& fill_color() const { return state().fill_color; }
+ const Gfx::Color& stroke_color() const { return state().stroke_color; }
+ float stroke_width() const { return state().stroke_width; }
+
+ void set_fill_color(Gfx::Color color) { state().fill_color = color; }
+ void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
+ void set_stroke_width(float width) { state().stroke_width = width; }
+
+ void save() { m_states.append(m_states.last()); }
+ void restore() { m_states.take_last(); }
+
+private:
+ struct State {
+ Gfx::Color fill_color { Gfx::Color::Black };
+ Gfx::Color stroke_color { Gfx::Color::Transparent };
+ float stroke_width { 1.0 };
+ };
+
+ const State& state() const { return m_states.last(); }
+ State& state() { return m_states.last(); }
+
+ Vector<State> m_states;
+};
+
+}