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Diffstat (limited to 'Userland/Libraries/LibWeb/SVG/SVGContext.h')
-rw-r--r-- | Userland/Libraries/LibWeb/SVG/SVGContext.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Userland/Libraries/LibWeb/SVG/SVGContext.h b/Userland/Libraries/LibWeb/SVG/SVGContext.h new file mode 100644 index 0000000000..ec7fe72eff --- /dev/null +++ b/Userland/Libraries/LibWeb/SVG/SVGContext.h @@ -0,0 +1,62 @@ +/* + * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +namespace Web { + +class SVGContext { +public: + SVGContext() + { + m_states.append(State()); + } + + const Gfx::Color& fill_color() const { return state().fill_color; } + const Gfx::Color& stroke_color() const { return state().stroke_color; } + float stroke_width() const { return state().stroke_width; } + + void set_fill_color(Gfx::Color color) { state().fill_color = color; } + void set_stroke_color(Gfx::Color color) { state().stroke_color = color; } + void set_stroke_width(float width) { state().stroke_width = width; } + + void save() { m_states.append(m_states.last()); } + void restore() { m_states.take_last(); } + +private: + struct State { + Gfx::Color fill_color { Gfx::Color::Black }; + Gfx::Color stroke_color { Gfx::Color::Transparent }; + float stroke_width { 1.0 }; + }; + + const State& state() const { return m_states.last(); } + State& state() { return m_states.last(); } + + Vector<State> m_states; +}; + +} |