diff options
Diffstat (limited to 'Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp')
-rw-r--r-- | Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp b/Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp new file mode 100644 index 0000000000..8b5c93ed7e --- /dev/null +++ b/Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp @@ -0,0 +1,53 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org> + * + * SPDX-License-Identifier: BSD-2-Clause + */ + +#include <LibGfx/DisjointRectSet.h> +#include <LibGfx/Filters/FastBoxBlurFilter.h> +#include <LibGfx/Painter.h> +#include <LibWeb/Painting/PaintContext.h> +#include <LibWeb/Painting/ShadowPainting.h> + +namespace Web::Painting { + +void paint_box_shadow(PaintContext& context, Gfx::IntRect const& content_rect, BoxShadowData const& box_shadow_data) +{ + Gfx::IntRect bitmap_rect = { + 0, + 0, + content_rect.width() + 4 * box_shadow_data.blur_radius, + content_rect.height() + 4 * box_shadow_data.blur_radius + }; + + Gfx::IntPoint blur_rect_position = { + content_rect.x() - 2 * box_shadow_data.blur_radius + box_shadow_data.offset_x, + content_rect.y() - 2 * box_shadow_data.blur_radius + box_shadow_data.offset_y + }; + + if (bitmap_rect.is_empty()) + return; + + auto new_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, bitmap_rect.size()); + if (!new_bitmap) { + dbgln("Unable to allocate temporary bitmap for box-shadow rendering"); + return; + } + + Gfx::Painter painter(*new_bitmap); + painter.fill_rect({ { 2 * box_shadow_data.blur_radius, 2 * box_shadow_data.blur_radius }, content_rect.size() }, box_shadow_data.color); + + Gfx::FastBoxBlurFilter filter(*new_bitmap); + filter.apply_three_passes(box_shadow_data.blur_radius); + + Gfx::DisjointRectSet rect_set; + rect_set.add(bitmap_rect); + auto shattered = rect_set.shatter({ content_rect.location() - blur_rect_position, content_rect.size() }); + + for (auto& rect : shattered.rects()) + context.painter().blit(rect.location() + blur_rect_position, *new_bitmap, rect); +} + +} |