diff options
Diffstat (limited to 'Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp')
-rw-r--r-- | Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp b/Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp index bff1473385..7421982e7c 100644 --- a/Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp +++ b/Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp @@ -29,11 +29,11 @@ Layout::InlineNode const& InlinePaintable::layout_node() const return static_cast<Layout::InlineNode const&>(Paintable::layout_node()); } -void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) const +void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const { auto& painter = context.painter(); - if (phase == Painting::PaintPhase::Background) { + if (phase == PaintPhase::Background) { auto top_left_border_radius = computed_values().border_top_left_radius(); auto top_right_border_radius = computed_values().border_top_right_radius(); auto bottom_right_border_radius = computed_values().border_bottom_right_radius(); @@ -54,11 +54,11 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_end_width); } - auto border_radii_data = Painting::normalized_border_radii_data(layout_node(), absolute_fragment_rect, top_left_border_radius, top_right_border_radius, bottom_right_border_radius, bottom_left_border_radius); - Painting::paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), computed_values().image_rendering(), &computed_values().background_layers(), border_radii_data); + auto border_radii_data = normalized_border_radii_data(layout_node(), absolute_fragment_rect, top_left_border_radius, top_right_border_radius, bottom_right_border_radius, bottom_left_border_radius); + paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), computed_values().image_rendering(), &computed_values().background_layers(), border_radii_data); if (auto computed_box_shadow = computed_values().box_shadow(); !computed_box_shadow.is_empty()) { - Vector<Painting::ShadowData> resolved_box_shadow_data; + Vector<ShadowData> resolved_box_shadow_data; resolved_box_shadow_data.ensure_capacity(computed_box_shadow.size()); for (auto const& layer : computed_box_shadow) { resolved_box_shadow_data.empend( @@ -67,22 +67,22 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c layer.offset_y.to_px(layout_node()), layer.blur_radius.to_px(layout_node()), layer.spread_distance.to_px(layout_node()), - layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer : Painting::ShadowPlacement::Inner); + layer.placement == CSS::ShadowPlacement::Outer ? ShadowPlacement::Outer : ShadowPlacement::Inner); } - Painting::paint_box_shadow(context, absolute_fragment_rect, border_radii_data, resolved_box_shadow_data); + paint_box_shadow(context, absolute_fragment_rect, border_radii_data, resolved_box_shadow_data); } return IterationDecision::Continue; }); } - if (phase == Painting::PaintPhase::Border) { + if (phase == PaintPhase::Border) { auto top_left_border_radius = computed_values().border_top_left_radius(); auto top_right_border_radius = computed_values().border_top_right_radius(); auto bottom_right_border_radius = computed_values().border_bottom_right_radius(); auto bottom_left_border_radius = computed_values().border_bottom_left_radius(); - auto borders_data = Painting::BordersData { + auto borders_data = BordersData { .top = computed_values().border_top(), .right = computed_values().border_right(), .bottom = computed_values().border_bottom(), @@ -106,9 +106,9 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c } auto bordered_rect = absolute_fragment_rect.inflated(borders_data.top.width, borders_data.right.width, borders_data.bottom.width, borders_data.left.width); - auto border_radii_data = Painting::normalized_border_radii_data(layout_node(), bordered_rect, top_left_border_radius, top_right_border_radius, bottom_right_border_radius, bottom_left_border_radius); + auto border_radii_data = normalized_border_radii_data(layout_node(), bordered_rect, top_left_border_radius, top_right_border_radius, bottom_right_border_radius, bottom_left_border_radius); - Painting::paint_all_borders(context, bordered_rect, border_radii_data, borders_data); + paint_all_borders(context, bordered_rect, border_radii_data, borders_data); return IterationDecision::Continue; }); @@ -116,7 +116,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c // FIXME: We check for a non-null dom_node(), since pseudo-elements have a null one and were getting // highlighted incorrectly. A better solution will be needed if we want to inspect them too. - if (phase == Painting::PaintPhase::Overlay && layout_node().dom_node() && layout_node().document().inspected_node() == layout_node().dom_node()) { + if (phase == PaintPhase::Overlay && layout_node().dom_node() && layout_node().document().inspected_node() == layout_node().dom_node()) { // FIXME: This paints a double-thick border between adjacent fragments, where ideally there // would be none. Once we implement non-rectangular outlines for the `outline` CSS // property, we can use that here instead. |