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+/*
+ * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <AK/ByteBuffer.h>
+#include <LibGfx/Forward.h>
+#include <LibWeb/HTML/HTMLElement.h>
+
+namespace Web::HTML {
+
+class HTMLCanvasElement final : public HTMLElement {
+public:
+ using WrapperType = Bindings::HTMLCanvasElementWrapper;
+
+ HTMLCanvasElement(DOM::Document&, const QualifiedName& qualified_name);
+ virtual ~HTMLCanvasElement() override;
+
+ const Gfx::Bitmap* bitmap() const { return m_bitmap; }
+ Gfx::Bitmap* bitmap() { return m_bitmap; }
+ bool create_bitmap();
+
+ CanvasRenderingContext2D* get_context(String type);
+
+ unsigned width() const;
+ unsigned height() const;
+
+private:
+ virtual RefPtr<Layout::Node> create_layout_node() override;
+
+ RefPtr<Gfx::Bitmap> m_bitmap;
+ RefPtr<CanvasRenderingContext2D> m_context;
+};
+
+}