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+/*
+ * Copyright (c) 2021, Linus Groh <mail@linusgroh.de>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <LibGfx/Rect.h>
+#include <LibWeb/Bindings/Wrappable.h>
+#include <LibWeb/Forward.h>
+
+namespace Web::CSS {
+
+class Screen final
+ : public RefCounted<Screen>
+ , public Bindings::Wrappable {
+
+public:
+ using WrapperType = Bindings::ScreenWrapper;
+
+ static NonnullRefPtr<Screen> create(DOM::Window& window)
+ {
+ return adopt(*new Screen(window));
+ }
+
+ i32 width() const { return screen_rect().width(); }
+ i32 height() const { return screen_rect().height(); }
+ i32 avail_width() const { return screen_rect().width(); }
+ i32 avail_height() const { return screen_rect().height(); }
+ u32 color_depth() const { return 24; }
+ u32 pixel_depth() const { return 24; }
+
+private:
+ explicit Screen(DOM::Window&);
+
+ Gfx::IntRect screen_rect() const;
+
+ DOM::Window& m_window;
+};
+
+}